Instructions | Condition Functions | Enums
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IfConditionGroup
Instruction 0[00]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_02_00_00, and 312 others
IfConditionGroup( sbyte<ConditionGroup> resultConditionGroup, byte<ConditionState> desiredConditionGroupState, sbyte<ConditionGroup> targetConditionGroup)
WaitFor
in MattScript
IfParameterComparison
Instruction 0[01]Used in common_func, m60_46_39_00, m60_46_39_10
IfParameterComparison( sbyte<ConditionGroup> resultConditionGroup, sbyte<ComparisonType> comparisonType, int lefthandSide, int righthandSide)
Condition function: Signed
IfUnsignedParameterComparison
Instruction 0[02]Used in common_func, m10_00_00_00, m11_00_00_00, m14_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 37 others
IfUnsignedParameterComparison( sbyte<ConditionGroup> resultConditionGroup, sbyte<ComparisonType> comparisonType, uint lefthandSide, uint righthandSide)
Condition function: Compare
IfElapsedSeconds
Instruction 1[00]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m28_00_00_00, and 25 others
IfElapsedSeconds( sbyte<ConditionGroup> resultConditionGroup, float targetTimeSeconds)
Condition function: ElapsedSeconds
IfElapsedFrames
Instruction 1[01]Unused
IfElapsedFrames( sbyte<ConditionGroup> resultConditionGroup, int targetTimeFrames)
Condition function: ElapsedFrames
IfRandomElapsedSeconds
Instruction 1[02]Unused
IfRandomElapsedSeconds( sbyte<ConditionGroup> resultConditionGroup, float targetSecondsMin, float targetSecondsMax)
Condition function: RandomElapsedSeconds
IfRandomElapsedFrames
Instruction 1[03]Unused
IfRandomElapsedFrames( sbyte<ConditionGroup> resultConditionGroup, int targetFramesMin, int targetFramesMax)
Condition function: RandomElapsedFrames
IfTimeOfDay
Instruction 1[04]Used in m60
IfTimeOfDay( sbyte<ConditionGroup> resultConditionGroup, byte hours, byte minutes, byte seconds)
Condition function: TimeOfDay
IfTimeOfDayInRange
Instruction 1[05]Used in common, common_func, m10_00_00_00, m60, m60_37_46_00, m60_42_36_00, m60_42_38_00, m60_43_53_00, m60_45_33_00, m60_48_41_00, m60_48_55_00, m60_51_43_00, m61_49_39_00
IfTimeOfDayInRange( sbyte<ConditionGroup> resultConditionGroup, byte startingHours, byte startingMinutes, byte startingSeconds, byte endingHours, byte endingMinutes, byte endingSeconds)
Condition function: TimeOfDayInRange
IfEventFlag
Instruction 3[00]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 260 others
IfEventFlag( sbyte<ConditionGroup> resultConditionGroup, byte<ONOFFCHANGE> desiredFlagState, byte<TargetEventFlagType> targetEventFlagType, uint targetEventFlagId)
Condition function: EventFlag
IfBatchEventFlags
Instruction 3[01]Used in common, common_func, m10_00_00_00, m11_05_00_00, m11_10_00_00, m12_03_00_00, m14_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m34_11_00_00, m35_00_00_00, m39_20_00_00, and 21 others
IfBatchEventFlags( sbyte<ConditionGroup> resultConditionGroup, byte<LogicalOperationType> desiredFlagState, byte<TargetEventFlagType> targetEventFlagType, uint startingTargetEventFlagId, uint endingTargetEventFlagId)
Condition function: AllBatchEventFlags
IfInoutsideArea
Instruction 3[02]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 217 others
IfInoutsideArea( sbyte<ConditionGroup> resultConditionGroup, byte<InsideOutsideState> desiredState, uint targetEntityId, uint areaEntityId, int numberOfTargetCharacters)
Condition function: InArea
IfEntityInoutsideRadiusOfEntity
Instruction 3[03]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m28_00_00_00, m35_00_00_00, m39_20_00_00, and 145 others
IfEntityInoutsideRadiusOfEntity( sbyte<ConditionGroup> resultConditionGroup, byte<InsideOutsideState> desiredState, uint targetEntityIdA, uint targetEntityIdB, float targetDistance, int numberOfTargetCharacters)
Condition function: EntityInRadiusOfEntity
IfPlayerHasdoesntHaveItem
Instruction 3[04]Used in common, m10_00_00_00, m10_01_00_00, m11_10_00_00, m15_00_00_00, m18_00_00_00, m34_11_00_00, and 35 others
IfPlayerHasdoesntHaveItem( sbyte<ConditionGroup> resultConditionGroup, byte<ItemType> itemType, int itemId, byte<OwnershipState> desiredPossessionState)
Condition function: PlayerHasItem
IfMultiplayerState
Instruction 3[06]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m28_00_00_00, and 56 others
IfMultiplayerState( sbyte<ConditionGroup> resultConditionGroup, sbyte<MultiplayerState> desiredMultiplayerState)
Condition function: HasMultiplayerState
IfAllPlayersInoutsideArea
Instruction 3[07]Used in common_func, m34_11_00_00, and 13 others
IfAllPlayersInoutsideArea( sbyte<ConditionGroup> resultConditionGroup, byte<InsideOutsideState> desiredState, uint areaEntityId)
Condition function: AllPlayersInArea
IfPlayerInoutMap
Instruction 3[08]Used in common, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_03_00_00, m12_04_00_00, m13_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m25_00_00_00, and 27 others
IfPlayerInoutMap( sbyte<ConditionGroup> resultConditionGroup, bool shouldPlayerBeInside, sbyte areaId, sbyte blockId, sbyte regionId, sbyte indexId)
Condition function: PlayerInMap
IfMultiplayerEvent
Instruction 3[09]Used in common, m60
IfMultiplayerEvent( sbyte<ConditionGroup> resultConditionGroup, uint multiplayerEventId)
Condition function: MultiplayerEvent
IfCountEventFlags
Instruction 3[10]Used in common, common_func, m18_00_00_00, m20_01_00_00, m60_34_50_00, m60_39_39_00, m60_44_36_00, m60_44_36_10, m61_47_46_00, m61_47_46_10
IfCountEventFlags( sbyte<ConditionGroup> resultConditionGroup, byte<TargetEventFlagType> targetEventFlagType, uint startingTargetEventFlagId, uint endingTargetEventFlagId, sbyte<ComparisonType> comparisonType, int countThreshold)
Condition function: CountEventFlags
IfEventValue
Instruction 3[12]Used in common, common_func, m16_00_00_00, m20_00_00_00, m32_04_00_00, m41_02_00_00, m60_35_50_00, m60_51_36_00, m60_51_43_00, m61_47_46_00, m61_47_46_10, m61_48_43_00, m61_51_45_00
IfEventValue( sbyte<ConditionGroup> resultConditionGroup, uint baseEventFlagId, byte numberOfUsedFlagBits, byte<ComparisonType> comparisonType, uint thresholdValue)
Condition function: EventValue
IfDroppedItemsInArea
Instruction 3[14]Unused
IfDroppedItemsInArea( sbyte<ConditionGroup> resultConditionGroup, uint areaEntityId)
Condition function: DroppedItemsInArea
IfDroppedItem
Instruction 3[15]Unused
IfDroppedItem( sbyte<ConditionGroup> resultConditionGroup, byte<ItemType> itemType, int itemId)
Condition function: DroppedItem
IfPlayerHasdoesntHaveItemIncludingBbox
Instruction 3[16]Used in common, m10_00_00_00, m16_00_00_00, m30_02_00_00, m30_04_00_00, m31_03_00_00, m32_01_00_00, m60_41_36_00, m60_42_38_00, m60_43_36_00, m60_43_38_00, m60_44_36_00, m60_44_36_10
IfPlayerHasdoesntHaveItemIncludingBbox( sbyte<ConditionGroup> resultConditionGroup, byte<ItemType> itemType, int itemId, byte<OwnershipState> desiredPossessionState)
Condition function: PlayerHasItemIncludingBBox
IfGameCycle
Instruction 3[17]Used in common, m60_34_49_00, m60_38_49_00, m60_47_38_00, m60_47_38_10, m60_47_41_00, m60_48_38_00, m60_49_38_00, m60_49_39_00, m60_52_41_00
IfGameCycle( sbyte<ConditionGroup> resultConditionGroup, byte<ComparisonType> comparisonType, byte completedGameCyclesThreshold)
Condition function: GameCycle
IfCompareEventValues
Instruction 3[20]Unused
IfCompareEventValues( sbyte<ConditionGroup> resultConditionGroup, uint leftsideBaseEventFlagId, byte leftsideNumberOfUsedFlagBits, byte<ComparisonType> comparisonType, uint rightsideBaseEventFlagId, byte rightsideNumberOfUsedFlagBits)
Condition function: CompareEventValues
IfOnlineMode
Instruction 3[22]Unused
IfOnlineMode( sbyte<ConditionGroup> resultConditionGroup, bool onlineMode)
Condition function: IsOnline
IfDamageType
Instruction 3[23]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 164 others
IfDamageType( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, uint attackerEntityId, byte<DamageType> damageType)
Condition function: HasDamageType
IfActionButtonInArea
Instruction 3[24]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 72 others
IfActionButtonInArea( sbyte<ConditionGroup> resultConditionGroup, int actionButtonParameterId, uint targetEntityId)
Condition function: ActionButtonInArea
IfPlayerIsInWorldType
Instruction 3[26]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 145 others
IfPlayerIsInWorldType( sbyte<ConditionGroup> resultConditionGroup, byte<WorldType> worldType)
Condition function: PlayerIsInOwnWorld
IfMapLoaded
Instruction 3[30]Used in common
IfMapLoaded( sbyte<ConditionGroup> resultConditionGroup, byte areaId, byte blockId, byte regionId, byte indexId)
Condition function: MapLoaded
IfWeatherActive
Instruction 3[31]Used in common, m20_00_00_00, m20_01_00_00, m34_10_00_00, m34_11_00_00, m60, m60_35_47_00, m60_54_56_00, m61
IfWeatherActive( sbyte<ConditionGroup> resultConditionGroup, sbyte<Weather> weather, float startDelayDuringChangeS, float endDelayDuringChangeS)
Condition function: WeatherActive
IfMapHasPermissionToUpdate
Instruction 3[32]Used in common_func, m30_07_00_00
IfMapHasPermissionToUpdate( sbyte<ConditionGroup> resultConditionGroup, bool hasPermission, bool unknown, sbyte areaId, sbyte blockId, sbyte regionId, sbyte indexId)
Condition function: MapHasPermissionToUpdate
IfFieldBattleBGMActive
Instruction 3[33]Used in common, common_func, m60_41_51_00, m60_41_52_00, m60_48_55_00, m60_52_56_00, m61_45_44_00, m61_45_44_10, m61_50_47_00
IfFieldBattleBGMActive( sbyte<ConditionGroup> resultConditionGroup, uint npcThreatLevel, bool isActive)
Condition function: FieldBattleBGMActive
IfPlayerHasArmorEquipped
Instruction 3[34]Used in common, m21_01_00_00, m35_00_00_00, m60_35_42_00
IfPlayerHasArmorEquipped( sbyte<ConditionGroup> resultConditionGroup, byte<ArmorType> armorType, int armorItemId, int unknown)
Condition function: PlayerHasArmorEquipped
IfCeremonyActive
Instruction 3[35]Used in m11_10_00_00, m21_00_00_00
IfCeremonyActive( sbyte<ConditionGroup> resultConditionGroup, bool isActive, int ceremonyId)
Condition function: CeremonyActive
IfWeatherLotActive
Instruction 3[37]Used in common
IfWeatherLotActive( sbyte<ConditionGroup> resultConditionGroup, int weatherLotParamId, bool isActive)
Condition function: WeatherLotActive
IfPlayerGender
Instruction 3[38]Used in m19_00_00_00
IfPlayerGender( sbyte<ConditionGroup> resultConditionGroup, byte<Gender> gender)
Condition function: PlayerGender
IfArenaMatchReadyState
Instruction 3[39]Used in common_func, m45_00_00_00
IfArenaMatchReadyState( sbyte<ConditionGroup> resultConditionGroup, bool ready)
Condition function: ArenaMatchReady
IfArenaSoloResults
Instruction 3[40]Used in common_func
IfArenaSoloResults( sbyte<ConditionGroup> resultConditionGroup, byte<ArenaResult> result)
Condition function: ArenaSoloResults
IfArenaSoloScoreComparison
Instruction 3[41]Used in common_func
IfArenaSoloScoreComparison( sbyte<ConditionGroup> resultConditionGroup, sbyte<ComparisonType> comparisonType, int targetScore)
Condition function: ArenaSoloScore
IfArenaTeamResults
Instruction 3[42]Used in common_func
IfArenaTeamResults( sbyte<ConditionGroup> resultConditionGroup, byte<ArenaResult> result)
Condition function: ArenaTeamResults
IfArenaTeamScoreComparison
Instruction 3[43]Unused
IfArenaTeamScoreComparison( sbyte<ConditionGroup> resultConditionGroup, sbyte<ComparisonType> comparisonType, int targetScore)
Condition function: ArenaTeamScore
IfArenaMatchType
Instruction 3[44]Unused
IfArenaMatchType( sbyte<ConditionGroup> resultConditionGroup, byte<ArenaMatchType> matchType, bool hasSpiritSummon)
Condition function: HasArenaMatchType
IfPlayerRespawnedInArena
Instruction 3[45]Used in m45_00_00_00, m45_01_00_00, m45_02_00_00
IfPlayerRespawnedInArena( sbyte<ConditionGroup> resultConditionGroup)
Condition function: PlayerRespawnedInArena
IfTutorialSeen
Instruction 3[46]Used in common
IfTutorialSeen( sbyte<ConditionGroup> resultConditionGroup, int tutorialParamId)
Condition function: TutorialSeen
IfCharacterDeadalive
Instruction 4[00]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 168 others
IfCharacterDeadalive( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, byte<DeathState> desiredLifeState, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
Condition function: CharacterDead
IfCharacterHPRatio
Instruction 4[02]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_01_00_00, m21_01_00_00, m22_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, and 67 others
IfCharacterHPRatio( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, sbyte<ComparisonType> comparisonType, float targetHPRatio, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
Condition function: HPRatio
IfCharacterType
Instruction 4[03]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 136 others
IfCharacterType( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, sbyte<TargetType> targetType, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
Condition function: CharacterType
IfCharacterTargetedBy
Instruction 4[04]Used in m60_37_54_00, m60_38_52_00, m60_39_44_00, m60_45_39_00, m60_45_39_10
IfCharacterTargetedBy( sbyte<ConditionGroup> resultConditionGroup, uint aggressorEntityId, uint targetEntityId, bool shouldHave, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
Condition function: CharacterTargetedBy
IfCharacterHasSpEffect
Instruction 4[05]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 205 others
IfCharacterHasSpEffect( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, int spEffectId, bool shouldHave, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
Condition function: CharacterHasSpEffect
IfNPCPartHP
Instruction 4[06]Used in common_func, m60_52_52_00
IfNPCPartHP( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, int npcPartId, int hpThreshold, sbyte<ComparisonType> comparisonType)
Condition function: NPCPartHP
IfCharacterBackreadStatus
Instruction 4[07]Used in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 82 others
IfCharacterBackreadStatus( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, bool isBackread, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
Condition function: CharacterBackreadStatus
IfCharacterHasEventMessage
Instruction 4[08]Unused
IfCharacterHasEventMessage( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, int targetEventMessageId, bool shouldHave, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
Condition function: CharacterHasEventMessage
IfCharacterAIState
Instruction 4[09]Used in common_func, m10_00_00_00, m11_00_00_00, m12_02_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 78 others
IfCharacterAIState( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, byte<AIStateType> aiState, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
Condition function: CharacterAIState
IfPlayersClass
Instruction 4[11]Unused
IfPlayersClass( sbyte<ConditionGroup> resultConditionGroup, byte<ClassType> classNameType)
Condition function: PlayersClass
IfPlayersCovenant
Instruction 4[12]Unused
IfPlayersCovenant( sbyte<ConditionGroup> resultConditionGroup, byte covenantIndex)
Condition function: PlayersCovenant
IfPlayersSoulLevel
Instruction 4[13]Unused
IfPlayersSoulLevel( sbyte<ConditionGroup> resultConditionGroup, byte<ComparisonType> comparisonType, uint targetSoulLevel)
Condition function: PlayersSoulLevel
IfCharacterHPValue
Instruction 4[14]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 106 others
IfCharacterHPValue( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, sbyte<ComparisonType> comparisonType, int targetHP, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
Condition function: CharacterHPValue
IfCharacterRatioDeadalive
Instruction 4[15]Used in common_func, m14_00_00_00, m21_00_00_00, m21_01_00_00, m61_47_40_00, m61_47_46_00, m61_47_46_10
IfCharacterRatioDeadalive( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, byte<DeathState> desiredLifeState, sbyte<ComparisonType> comparisonType, float targetRatio)
Condition function: CharacterRatioDead
IfCharacterRatioHPRatio
Instruction 4[16]Used in m21_00_00_00
IfCharacterRatioHPRatio( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, sbyte<ComparisonType> comparisonType, float targetAmount, sbyte<ComparisonType> comparisonType, float targetRatio)
Condition function: CharacterRatioHPRatio
IfCharacterRatioHasSpEffect
Instruction 4[19]Used in m14_00_00_00
IfCharacterRatioHasSpEffect( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, int spEffectId, bool shouldHave, sbyte<ComparisonType> comparisonType, float targetRatio)
Condition function: CharacterRatioHasSpEffect
IfCharacterRatioAIState
Instruction 4[22]Used in m61_49_41_00
IfCharacterRatioAIState( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, byte<AIStateType> aiState, sbyte<ComparisonType> comparisonType, float targetRatio)
Condition function: CharacterRatioAIState
IfPlayerTargeted
Instruction 4[28]Used in common, m60_42_36_00
IfPlayerTargeted( sbyte<ConditionGroup> resultConditionGroup, uint minNPCThreatLevel, uint maxNPCThreatLevel, byte<AIStateType> aiStateType)
Condition function: PlayerTargeted
IfNPCPartAttributeDamage
Instruction 4[30]Used in common_func
IfNPCPartAttributeDamage( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, int npcPartId, uint attackerEntityId, byte<DamageType> damageType)
Condition function: NPCPartAttributeDamage
IfCharacterInvadeType
Instruction 4[31]Used in m10_00_00_00, m19_00_00_00, m60_38_49_00, m60_51_37_00
IfCharacterInvadeType( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, byte invadeTypeUnknown, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
Condition function: CharacterInvadeType
IfCharacterRidingMount
Instruction 4[32]Used in common_func, m60_37_54_00, m61_49_41_00
IfCharacterRidingMount( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, bool isMounted)
Condition function: CharacterRidingMount
IfCharacterHasStateInfo
Instruction 4[34]Used in common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m21_00_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 99 others
IfCharacterHasStateInfo( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, short stateInfo, bool shouldHave, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
Condition function: CharacterHasStateInfo
IfSpecialStandbyEndedFlag
Instruction 4[35]Used in common_func, m41_00_00_00, m41_01_00_00, m41_02_00_00, m60_41_50_00
IfSpecialStandbyEndedFlag( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, byte<ONOFFCHANGE> desiredFlagState)
Condition function: SpecialStandbyEndedFlag
IfAssetDestroyed
Instruction 5[00]Used in common_func, m10_00_00_00, m14_00_00_00, m18_00_00_00, m34_12_00_00, m39_20_00_00, and 17 others
IfAssetDestroyed( sbyte<ConditionGroup> resultConditionGroup, byte<DestructionState> damageState, uint targetAssetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets)
Condition function: AssetDestroyed
IfAssetHitBy
Instruction 5[01]Used in common_func, m42_00_00_00
IfAssetHitBy( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, uint attackerEntityId)
Condition function: AssetHitBy
IfObjActEventFlag
Instruction 5[02]Used in common_func, m10_00_00_00, m11_00_00_00, m14_00_00_00, m16_00_00_00, m20_00_00_00, m21_00_00_00, m21_01_00_00, m34_11_00_00, m35_00_00_00, and 21 others
IfObjActEventFlag( sbyte<ConditionGroup> resultConditionGroup, uint objactEventFlag)
Condition function: ObjActEventFlag
IfAssetHP
Instruction 5[03]Unused
IfAssetHP( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, sbyte<ComparisonType> comparisonType, int hpThreshold, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets)
Condition function: AssetHP
IfAssetRatioDestroyed
Instruction 5[06]Used in common_func
IfAssetRatioDestroyed( sbyte<ConditionGroup> resultConditionGroup, byte<DestructionState> damageState, uint targetEntityId, sbyte<ComparisonType> comparisonType, float targetRatio)
Condition function: AssetRatioDestroyed
IfAssetBurnState
Instruction 5[09]Unused
IfAssetBurnState( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, byte<ComparisonType> comparisonType, byte burnStateUnknown, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets)
Condition function: AssetBurnState
IfAssetBackread
Instruction 5[10]Used in common, common_func, m32_01_00_00, m34_11_00_00, m41_00_00_00, m41_01_00_00
IfAssetBackread( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, bool isBackread, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets)
Condition function: AssetBackread
IfAssetRatioBackread
Instruction 5[11]Unused
IfAssetRatioBackread( sbyte<ConditionGroup> resultConditionGroup, uint targetEntityId, bool isBackread, sbyte<ComparisonType> comparisonType, float targetRatio)
Condition function: AssetRatioBackread
IfPlayerMovingOnHit
Instruction 11[00]Unused
IfPlayerMovingOnHit( sbyte<ConditionGroup> resultConditionGroup, uint hitEntityId)
Condition function: PlayerMovingOnHit
IfPlayerAttackingOnHit
Instruction 11[01]Unused
IfPlayerAttackingOnHit( sbyte<ConditionGroup> resultConditionGroup, uint hitEntityId)
Condition function: PlayerAttackingOnHit
IfPlayerStandingOnHit
Instruction 11[02]Used in common, m10_00_00_00, m12_05_00_00
IfPlayerStandingOnHit( sbyte<ConditionGroup> resultConditionGroup, uint hitEntityId)
Condition function: PlayerStandingOnHit
IfPlayerStandingOnHitGroup
Instruction 11[03]Used in m61
IfPlayerStandingOnHitGroup( sbyte<ConditionGroup> resultConditionGroup, uint hitEntityId)
Condition function: PlayerStandingOnHitGroup
WaitForConditionGroupState
Instruction 1000[00]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m21_01_00_00, m35_00_00_00, m39_20_00_00, and 49 others
WaitForConditionGroupState( byte<ConditionState> desiredConditionGroupState, sbyte<ConditionGroup> targetConditionGroup)
WaitFor
in MattScript
SkipIfConditionGroupStateUncompiled
Instruction 1000[01]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, and 100 others
SkipIfConditionGroupStateUncompiled( byte numberOfSkippedLines, byte<ConditionState> desiredConditionGroupState, sbyte<ConditionGroup> targetConditionGroup)
GotoIf
in MattScript
EndIfConditionGroupStateUncompiled
Instruction 1000[02]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m34_11_00_00, m35_00_00_00, m39_20_00_00, and 106 others
EndIfConditionGroupStateUncompiled( byte<EventEndType> executionEndType, byte<ConditionState> desiredConditionGroupState, sbyte<ConditionGroup> targetConditionGroup)
EndIf or RestartIf
in MattScript
SkipUnconditionally
Instruction 1000[03]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m28_00_00_00, m34_11_00_00, m35_00_00_00, and 50 others
SkipUnconditionally( byte numberOfSkippedLines)
Goto
in MattScript
EndUnconditionally
Instruction 1000[04]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 322 others
EndUnconditionally( byte<EventEndType> executionEndType)
EndEvent or RestartEvent
in MattScript
SkipIfComparison
Instruction 1000[05]Used in common, common_func, m10_00_00_00, m11_05_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m22_00_00_00, m28_00_00_00, m34_14_00_00, m35_00_00_00, and 55 others
SkipIfComparison( byte numberOfSkippedLines, sbyte<ComparisonType> comparisonType, int lefthandSide, int righthandSide)
Condition function: Signed
EndIfComparison
Instruction 1000[06]Used in common_func, m60_41_51_00, m60_48_51_00, m60_48_55_00, m61_47_40_00, m61_50_47_00
EndIfComparison( byte<EventEndType> executionEndType, sbyte<ComparisonType> comparisonType, int lefthandSide, int righthandSide)
Condition function: Signed
SkipIfConditionGroupStateCompiled
Instruction 1000[07]Used in common, common_func, m10_00_00_00, m20_00_00_00, m20_01_00_00, m21_01_00_00, m28_00_00_00, m31_00_00_00, m39_20_00_00, m41_01_00_00, m60_50_38_00
SkipIfConditionGroupStateCompiled( byte numberOfSkippedLines, byte<ConditionState> desiredConditionGroupState, sbyte<ConditionGroup> targetConditionGroup)
GotoIf(cond.Passed)
in MattScript
EndIfConditionGroupStateCompiled
Instruction 1000[08]Used in common, common_func, m10_00_00_00, m10_01_00_00, m12_02_00_00, m12_03_00_00, m13_00_00_00, m16_00_00_00, m20_01_00_00, m21_00_00_00, m22_00_00_00, and 13 others
EndIfConditionGroupStateCompiled( byte<EventEndType> executionEndType, byte<ConditionState> desiredConditionGroupState, sbyte<ConditionGroup> targetConditionGroup)
EndIf(cond.Passed) or RestartIf(cond.Passed)
in MattScript
SkipIfUnsignedComparison
Instruction 1000[10]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m28_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 57 others
SkipIfUnsignedComparison( byte numberOfSkippedLines, sbyte<ComparisonType> comparisonType, uint lefthandSide, uint righthandSide)
Condition function: Compare
EndIfUnsignedComparison
Instruction 1000[11]Used in common, common_func, m41_00_00_00, m41_01_00_00, m42_00_00_00, m42_02_00_00
EndIfUnsignedComparison( byte<EventEndType> executionEndType, sbyte<ComparisonType> comparisonType, uint lefthandSide, uint righthandSide)
Condition function: Compare
GotoIfConditionGroupStateUncompiled
Instruction 1000[101]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 158 others
GotoIfConditionGroupStateUncompiled( byte<Label> label, byte<ConditionState> desiredConditionGroupState, sbyte<ConditionGroup> targetConditionGroup)
GotoIf
in MattScript
GotoUnconditionally
Instruction 1000[103]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 167 others
GotoUnconditionally( byte<Label> label)
Goto
in MattScript
GotoIfComparison
Instruction 1000[105]Used in common_func, m20_01_00_00, m21_00_00_00, m22_00_00_00, m34_14_00_00, and 16 others
GotoIfComparison( byte<Label> label, sbyte<ComparisonType> comparisonType, int lefthandSide, int righthandSide)
Condition function: Signed
GotoIfConditionGroupStateCompiled
Instruction 1000[107]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_03_00_00, m13_00_00_00, m16_00_00_00, m18_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m28_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 60 others
GotoIfConditionGroupStateCompiled( byte<Label> label, byte<ConditionState> desiredConditionGroupState, sbyte<ConditionGroup> targetConditionGroup)
GotoIf(cond.Passed)
in MattScript
GotoIfUnsignedComparison
Instruction 1000[108]Used in common_func, m12_02_00_00, m16_00_00_00, m21_00_00_00, m22_00_00_00, m30_05_00_00, m31_00_00_00, m31_10_00_00, m31_19_00_00, m31_21_00_00, m60_52_38_00, m61_49_39_00, m61_51_45_00
GotoIfUnsignedComparison( byte<Label> label, sbyte<ComparisonType> comparisonType, uint lefthandSide, uint righthandSide)
Condition function: Compare
SkipIfComparisonAlt
Instruction 1000[109]Used in common_func
SkipIfComparisonAlt( byte numberOfSkippedLines, sbyte<ComparisonType> comparisonType, int lefthandSide, int righthandSide)
Condition function: SignedAlt
EndIfComparisonAlt
Instruction 1000[111]Used in common_func
EndIfComparisonAlt( byte<EventEndType> executionEndType, sbyte<ComparisonType> comparisonType, int lefthandSide, int righthandSide)
Condition function: SignedAlt
WaitFixedTimeSeconds
Instruction 1001[00]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 276 others
WaitFixedTimeSeconds( float timeSeconds)
WaitFixedTimeFrames
Instruction 1001[01]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m35_00_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 152 others
WaitFixedTimeFrames( int timeFrames)
WaitRandomTimeSeconds
Instruction 1001[02]Used in common_func, m12_03_00_00, m12_05_00_00, m12_09_00_00, m14_00_00_00, and 29 others
WaitRandomTimeSeconds( float minTimeSeconds, float maxTimeSeconds)
WaitRandomTimeFrames
Instruction 1001[03]Unused
WaitRandomTimeFrames( int minTimeFrames, int maxTimeFrames)
WaitUntilTimeOfDayInRange
Instruction 1001[05]Used in m10_00_00_00, m60_45_33_00
WaitUntilTimeOfDayInRange( byte startingHours, byte startingMinutes, byte startingSeconds, byte endingHours, byte endingMinutes, byte endingSeconds)
WaitFixedTimeRealFrames
Instruction 1001[06]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m35_00_00_00, and 56 others
WaitFixedTimeRealFrames( int numberOfFrames)
WaitRandomTimeRealFrames
Instruction 1001[07]Used in m41_02_00_00
WaitRandomTimeRealFrames( int minTimeFrames, int maxTimeFrames)
WaitUntilArenaHalfTime
Instruction 1001[08]Used in common_func
WaitUntilArenaHalfTime( byte<ArenaMatchType> matchType, bool isSecondHalf)
WaitForEventFlag
Instruction 1003[00]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_05_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m21_01_00_00, m22_00_00_00, m35_00_00_00, and 27 others
WaitForEventFlag( byte<ONOFFCHANGE> desiredFlagState, byte<TargetEventFlagType> targetEventFlagType, uint targetEventFlagId)
SkipIfEventFlag
Instruction 1003[01]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m35_00_00_00, and 167 others
SkipIfEventFlag( byte numberOfSkippedLines, byte<ONOFF> desiredFlagState, byte<TargetEventFlagType> targetEventFlagType, uint targetEventFlagId)
Condition function: EventFlag
EndIfEventFlag
Instruction 1003[02]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 263 others
EndIfEventFlag( byte<EventEndType> executionEndType, byte<ONOFF> desiredFlagState, byte<TargetEventFlagType> targetEventFlagType, uint targetEventFlagId)
Condition function: EventFlag
SkipIfBatchEventFlags
Instruction 1003[03]Used in common, m20_01_00_00, m60_39_44_00, m60_43_37_00, m60_43_39_00, m60_44_34_00, m60_45_36_00, m60_45_36_10, m60_50_38_00
SkipIfBatchEventFlags( byte numberOfSkippedLines, byte<LogicalOperationType> desiredFlagState, byte<TargetEventFlagType> targetEventFlagType, uint startingTargetEventFlagId, uint endingTargetEventFlagId)
Condition function: AllBatchEventFlags
EndIfBatchEventFlags
Instruction 1003[04]Used in m12_02_00_00, m14_00_00_00, m32_07_00_00, m35_00_00_00, m60_37_54_00, m60_42_55_00, m60_43_31_00, m60_44_52_00, m60_44_52_10, m60_45_52_00, m60_45_52_10
EndIfBatchEventFlags( byte<EventEndType> executionEndType, byte<LogicalOperationType> desiredFlagState, byte<TargetEventFlagType> targetEventFlagType, uint startingTargetEventFlagId, uint endingTargetEventFlagId)
Condition function: AllBatchEventFlags
SkipIfMultiplayerState
Instruction 1003[05]Used in m10_00_00_00, m12_02_00_00, m60_52_38_00
SkipIfMultiplayerState( byte numberOfSkippedLines, sbyte<MultiplayerState> desiredMultiplayerState)
Condition function: HasMultiplayerState
EndIfMultiplayerState
Instruction 1003[06]Used in m10_00_00_00, m14_00_00_00, m18_00_00_00, and 17 others
EndIfMultiplayerState( byte<EventEndType> executionEndType, sbyte<MultiplayerState> desiredMultiplayerState)
Condition function: HasMultiplayerState
SkipIfPlayerInoutMap
Instruction 1003[07]Unused
SkipIfPlayerInoutMap( byte numberOfSkippedLines, bool shouldPlayerBeInside, sbyte areaId, sbyte blockId, sbyte regionId, sbyte indexId)
Condition function: PlayerInMap
EndIfPlayerInoutMap
Instruction 1003[08]Used in m10_01_00_00, m11_10_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, m61_46_40_00
EndIfPlayerInoutMap( byte<EventEndType> executionEndType, bool shouldPlayerBeInside, sbyte areaId, sbyte blockId, sbyte regionId, sbyte indexId)
Condition function: PlayerInMap
SkipIfNumberOfCoopClients
Instruction 1003[09]Used in m16_00_00_00, m20_01_00_00
SkipIfNumberOfCoopClients( byte numberOfSkippedLines, byte<ComparisonType> comparisonType, byte targetNumberOfClients)
Condition function: NumberOfCoopClients
EndIfNumberOfCoopClients
Instruction 1003[10]Unused
EndIfNumberOfCoopClients( byte<EventEndType> executionEndType, byte<ComparisonType> comparisonType, byte targetNumberOfClients)
Condition function: NumberOfCoopClients
SkipIfPlayerIsInWorldType
Instruction 1003[12]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 105 others
SkipIfPlayerIsInWorldType( byte numberOfSkippedLines, byte<WorldType> worldType)
Condition function: PlayerIsInOwnWorld
GotoIfPlayerIsInWorldType
Instruction 1003[13]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 103 others
GotoIfPlayerIsInWorldType( byte<Label> label, byte<WorldType> worldType)
Condition function: PlayerIsInOwnWorld
EndIfPlayerIsInWorldType
Instruction 1003[14]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_07_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 170 others
EndIfPlayerIsInWorldType( byte<EventEndType> executionEndType, byte<WorldType> worldType)
Condition function: PlayerIsInOwnWorld
GotoIfEventFlag
Instruction 1003[101]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 251 others
GotoIfEventFlag( byte<Label> label, byte<ONOFF> desiredFlagState, byte<TargetEventFlagType> targetEventFlagType, uint targetEventFlagId)
Condition function: EventFlag
GotoIfBatchEventFlags
Instruction 1003[103]Used in common, m11_10_00_00, m14_00_00_00, m60_40_52_00, m60_43_37_00, m60_43_39_00, m60_44_34_00, m60_45_34_00, m60_45_36_00, m60_45_36_10
GotoIfBatchEventFlags( byte<Label> label, byte<LogicalOperationType> desiredFlagState, byte<TargetEventFlagType> targetEventFlagType, uint startingTargetEventFlagId, uint endingTargetEventFlagId)
Condition function: AllBatchEventFlags
GotoIfMultiplayerState
Instruction 1003[105]Used in m11_00_00_00, m11_05_00_00, m12_03_00_00, m60_42_32_00, m60_42_40_00, m60_43_36_00, m60_47_42_00, m60_52_38_00
GotoIfMultiplayerState( byte<Label> label, sbyte<MultiplayerState> desiredMultiplayerState)
Condition function: HasMultiplayerState
GotoIfPlayerInoutMap
Instruction 1003[107]Unused
GotoIfPlayerInoutMap( byte<Label> label, bool shouldPlayerBeInside, sbyte areaId, sbyte blockId, sbyte regionId, sbyte indexId)
Condition function: PlayerInMap
GotoIfNumberOfCoopClients
Instruction 1003[109]Unused
GotoIfNumberOfCoopClients( byte<Label> label, byte<ComparisonType> comparisonType, byte targetNumberOfClients)
Condition function: NumberOfCoopClients
GotoIfInoutsideArea
Instruction 1003[200]Used in common, common_func, m13_00_00_00, m18_00_00_00, m21_01_00_00, m34_10_00_00, m34_11_00_00, and 17 others
GotoIfInoutsideArea( byte<Label> label, byte<InsideOutsideState> desiredState, uint targetEntityId, uint areaEntityId, int numberOfTargetCharacters)
Condition function: InArea
EndIfInoutsideArea
Instruction 1003[201]Used in m34_11_00_00, m35_00_00_00, m42_01_00_00, m60_42_38_00
EndIfInoutsideArea( byte<EventEndType> executionEndType, byte<InsideOutsideState> desiredState, uint targetEntityId, uint areaEntityId, int numberOfTargetCharacters)
Condition function: InArea
SkipIfInoutsideArea
Instruction 1003[202]Used in m10_00_00_00, m14_00_00_00, m20_01_00_00, m60_51_36_00
SkipIfInoutsideArea( byte numberOfSkippedLines, byte<InsideOutsideState> desiredState, uint targetEntityId, uint areaEntityId, int numberOfTargetCharacters)
Condition function: InArea
SkipIfMapHasPermissionToUpdate
Instruction 1003[203]Used in common_func, m20_01_00_00, m30_07_00_00, m30_10_00_00, m30_17_00_00, m34_11_00_00, m40_02_00_00, m41_00_00_00, m41_01_00_00
SkipIfMapHasPermissionToUpdate( byte numberOfSkippedLines, bool hasPermission, bool unknown, sbyte areaId, sbyte blockId, sbyte regionId, sbyte indexId)
Condition function: MapHasPermissionToUpdate
GotoIfMapHasPermissionToUpdate
Instruction 1003[204]Used in common_func, m34_11_00_00
GotoIfMapHasPermissionToUpdate( byte<Label> label, bool hasPermission, bool unknown, sbyte areaId, sbyte blockId, sbyte regionId, sbyte indexId)
Condition function: MapHasPermissionToUpdate
EndIfMapHasPermissionToUpdate
Instruction 1003[205]Unused
EndIfMapHasPermissionToUpdate( byte<EventEndType> executionEndType, bool hasPermission, bool unknown, sbyte areaId, sbyte blockId, sbyte regionId, sbyte indexId)
Condition function: MapHasPermissionToUpdate
SkipIfCeremonyActive
Instruction 1003[206]Used in m11_00_00_00, m12_05_00_00, m14_00_00_00, m15_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m39_20_00_00, m60_35_46_00, m60_39_53_00, m60_40_53_00, m60_42_39_00, m60_50_56_00
SkipIfCeremonyActive( byte numberOfSkippedLines, bool isActive, int ceremonyId)
Condition function: CeremonyActive
GotoIfCeremonyActive
Instruction 1003[207]Used in m20_01_00_00
GotoIfCeremonyActive( byte<Label> label, bool isActive, int ceremonyId)
Condition function: CeremonyActive
EndIfCeremonyActive
Instruction 1003[208]Used in m11_00_00_00, m11_10_00_00, m12_05_00_00, m14_00_00_00, m15_00_00_00, m21_00_00_00, m21_01_00_00, m39_20_00_00, m60_35_46_00, m60_39_53_00, m60_40_53_00, m60_42_39_00, m60_50_56_00
EndIfCeremonyActive( byte<EventEndType> executionEndType, bool isActive, int ceremonyId)
Condition function: CeremonyActive
SkipIfArenaMatchType
Instruction 1003[212]Unused
SkipIfArenaMatchType( byte numberOfSkippedLines, byte<ArenaMatchType> matchType, bool hasSpiritSummon)
Condition function: HasArenaMatchType
GotoIfArenaMatchType
Instruction 1003[213]Used in common_func, m45_00_00_00, m45_01_00_00, m45_02_00_00
GotoIfArenaMatchType( byte<Label> label, byte<ArenaMatchType> matchType, bool hasSpiritSummon)
Condition function: HasArenaMatchType
EndIfArenaMatchType
Instruction 1003[214]Used in m45_00_00_00, m45_01_00_00, m45_02_00_00
EndIfArenaMatchType( byte<EventEndType> executionEndType, byte<ArenaMatchType> matchType, bool hasSpiritSummon)
Condition function: HasArenaMatchType
SkipIfCharacterHasSpEffect
Instruction 1004[00]Used in common_func, m10_00_00_00, m12_02_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m34_11_00_00, and 29 others
SkipIfCharacterHasSpEffect( byte numberOfSkippedLines, uint targetEntityId, int spEffectId, bool shouldHave, sbyte<ComparisonType> comparisonType, int numberOfTargetCharacters)
Condition function: CharacterHasSpEffect
GotoIfCharacterHasSpEffect
Instruction 1004[01]Used in common, common_func, m12_03_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m21_01_00_00, and 20 others
GotoIfCharacterHasSpEffect( byte<Label> label, uint targetEntityId, int spEffectId, bool shouldHave, sbyte<ComparisonType> comparisonType, int numberOfTargetCharacters)
Condition function: CharacterHasSpEffect
EndIfCharacterHasSpEffect
Instruction 1004[02]Used in common_func, m14_00_00_00, m60_34_50_00, m60_35_44_00, m60_51_43_00, m60_52_52_00, m61_50_39_00, m61_53_46_00, m61_53_47_00
EndIfCharacterHasSpEffect( byte<EventEndType> executionEndType, uint targetEntityId, int spEffectId, bool shouldHave, sbyte<ComparisonType> comparisonType, int numberOfTargetCharacters)
Condition function: CharacterHasSpEffect
SkipIfSpecialStandbyEndedFlag
Instruction 1004[03]Used in common_func, m41_00_00_00, m41_02_00_00
SkipIfSpecialStandbyEndedFlag( byte numberOfSkippedLines, uint targetEntityId, byte<ONOFF> desiredFlagState)
Condition function: SpecialStandbyEndedFlag
GotoIfSpecialStandbyEndedFlag
Instruction 1004[04]Used in m60_54_56_00
GotoIfSpecialStandbyEndedFlag( byte<Label> label, uint targetEntityId, byte<ONOFF> desiredFlagState)
Condition function: SpecialStandbyEndedFlag
EndIfSpecialStandbyEndedFlag
Instruction 1004[05]Used in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m21_00_00_00, m35_00_00_00, m39_20_00_00, and 61 others
EndIfSpecialStandbyEndedFlag( byte<EventEndType> executionEndType, uint targetEntityId, byte<ONOFF> desiredFlagState)
Condition function: SpecialStandbyEndedFlag
WaitForAssetDestroyed
Instruction 1005[00]Unused
WaitForAssetDestroyed( byte<DestructionState> damageState, uint targetAssetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets)
SkipIfAssetDestroyed
Instruction 1005[01]Used in common_func, m14_00_00_00, m34_13_00_00, m41_00_00_00, m41_01_00_00
SkipIfAssetDestroyed( byte numberOfSkippedLines, byte<DestructionState> damageState, uint targetAssetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets)
Condition function: AssetDestroyed
EndIfAssetDestroyed
Instruction 1005[02]Used in common_func, m60_34_42_00, m60_34_48_00, m60_35_50_00, m60_39_54_00, m60_51_36_00
EndIfAssetDestroyed( byte<EventEndType> executionEndType, byte<DestructionState> damageState, uint targetAssetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets)
Condition function: AssetDestroyed
GotoIfAssetDestroyed
Instruction 1005[101]Used in m14_00_00_00
GotoIfAssetDestroyed( byte<Label> label, byte<DestructionState> damageState, uint targetAssetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets)
Condition function: AssetDestroyed
Label0
Instruction 1014[00]Label1
Instruction 1014[01]Label2
Instruction 1014[02]Label3
Instruction 1014[03]Label4
Instruction 1014[04]Label5
Instruction 1014[05]Label6
Instruction 1014[06]Label7
Instruction 1014[07]Label8
Instruction 1014[08]Label9
Instruction 1014[09]Label10
Instruction 1014[10]Label11
Instruction 1014[11]Label12
Instruction 1014[12]Label13
Instruction 1014[13]Label14
Instruction 1014[14]Label15
Instruction 1014[15]Label16
Instruction 1014[16]Label17
Instruction 1014[17]Label18
Instruction 1014[18]Label19
Instruction 1014[19]Label20
Instruction 1014[20]InitializeEvent
Instruction 2000[00]Used in common, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 346 others
InitializeEvent( int eventSlotId, uint eventId, uint... parameters)
SetNetworkSyncState
Instruction 2000[02]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 148 others
SetNetworkSyncState( byte<DisabledEnabled> disabledEnabled)
Simpler versions:
DisableNetworkSync()
disabledEnabled = Disabled
EnableNetworkSync()
disabledEnabled = Enabled
ClearCompiledConditionGroupState
Instruction 2000[03]Used in common, m40_00_00_00, m61_45_47_00, m61_45_47_10, m61_50_46_00
ClearCompiledConditionGroupState(
byte dummy = 0)
SaveRequest
Instruction 2000[05]Used in common, common_func, m10_01_00_00, m11_00_00_00, m11_71_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m21_00_00_00, m21_01_00_00, m34_11_00_00, m35_00_00_00, and 32 others
SaveRequest(
byte dummy = 0)
InitializeCommonEvent
Instruction 2000[06]Used in m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 414 others
InitializeCommonEvent( int eventSlotId, uint eventId, uint... parameters)
StartPS5Activity
Instruction 2000[07]Used in common, m11_00_00_00, m11_05_00_00, m60_42_40_00, m60_47_42_00
StartPS5Activity( int activityId)
EndPS5Activity
Instruction 2000[08]Used in common
EndPS5Activity( int activityId)
SetCurrentTime
Instruction 2001[04]Used in common, m10_01_00_00, m18_00_00_00, m60_42_36_00, m60_51_36_00, m60_52_38_00, m61_46_40_00
SetCurrentTime( byte hours, byte minutes, byte seconds, bool fadeTransition, bool shouldWaitForCompletion, bool showClock, float clockStartupDelayS, float clockMoveTimeS, float clockFinishDelayS)
FreezeTime
Instruction 2001[05]Used in common, m18_00_00_00, m60_52_38_00, m61_46_40_00
FreezeTime( bool shouldFreeze)
PlayCutsceneToAll
Instruction 2002[01]Used in m10_00_00_00
PlayCutsceneToAll( int cutsceneId, uint<CutscenePlayMode> playbackMethod)
PlayCutsceneToPlayer
Instruction 2002[03]Used in common, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m28_00_00_00, m34_11_00_00, m35_00_00_00, m60_35_42_00, m60_37_54_00, m60_50_38_00, m60_51_36_00, m60_52_52_00, m61_49_47_00
PlayCutsceneToPlayer( int cutsceneId, uint<CutscenePlayMode> playbackMethod, uint playerEntityId)
PlayCutsceneToPlayerUnknown200204
Instruction 2002[04]Unused
PlayCutsceneToPlayerUnknown200204( int cutsceneId, uint<CutscenePlayMode> playbackMethod, uint areaEntityId, int unknownc, uint playerEntityId, int unknown14)
PlayCutsceneToPlayerUnknown200209
Instruction 2002[09]Unused
PlayCutsceneToPlayerUnknown200209( int cutsceneId, uint<CutscenePlayMode> playbackMethod, int unknown8, int unknownc, uint playerEntityId, int unknown14, byte unknown18, byte unknown19, float unknown1c, byte unknown20, byte unknown21, byte unknown22, byte unknown23)
PlayCutsceneToPlayerWithWeatherAndTime
Instruction 2002[10]Used in common, m10_01_00_00
PlayCutsceneToPlayerWithWeatherAndTime( int cutsceneId, uint<CutscenePlayMode> playbackMethod, uint playerEntityId, bool shouldChangeWeather, sbyte<Weather> weather, float weatherLifespanSeconds, bool shouldChangeTime, byte hours, byte minutes, byte seconds)
PlayCutsceneToPlayerAndWarp
Instruction 2002[11]Used in common, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m28_00_00_00, m31_00_00_00, m34_11_00_00, m35_00_00_00, m60_35_42_00, m60_37_54_00, m61_49_47_00
PlayCutsceneToPlayerAndWarp( int cutsceneId, uint<CutscenePlayMode> playbackMethod, uint areaEntityId, int mapId, uint playerEntityId, int unknown14, bool unknown18)
PlayCutsceneToPlayerAndWarpWithWeatherAndTime
Instruction 2002[12]Used in common, m10_01_00_00, m13_00_00_00
PlayCutsceneToPlayerAndWarpWithWeatherAndTime( int cutsceneId, uint<CutscenePlayMode> playbackMethod, uint areaEntityId, int mapId, uint playerEntityId, int unknown14, bool unknown18, bool shouldChangeWeather, sbyte<Weather> weather, float weatherLifespanSeconds, bool shouldChangeTime, byte hours, byte minutes, byte seconds)
PlayCutsceneToPlayerAndWarpWithStablePositionUpdate
Instruction 2002[13]Used in m19_00_00_00, m60_52_52_00
PlayCutsceneToPlayerAndWarpWithStablePositionUpdate( int cutsceneId, uint<CutscenePlayMode> playbackMethod, uint areaEntityId, int mapId, uint playerEntityId, int unknown14, bool unknown18, bool shouldUpdateStablePosition)
SetGeneratorState
Instruction 2003[03]Used in m12_01_00_00, m14_00_00_00, m15_00_00_00, m21_00_00_00, m35_00_00_00, and 16 others
SetGeneratorState( uint generatorEntityId, byte<DisabledEnabled> disabledEnabled)
Simpler versions:
DisableGenerator(uint generatorEntityId)
disabledEnabled = Disabled
EnableGenerator(uint generatorEntityId)
disabledEnabled = Enabled
AwardItemLot
Instruction 2003[04]Used in common, common_func, m10_01_00_00, m11_00_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m21_00_00_00, m30_10_00_00, m31_00_00_00, m60_37_49_00, m60_44_38_00, m60_44_38_10, m61_47_44_00, m61_47_44_10
AwardItemLot( int itemLotId)
ShootBullet
Instruction 2003[05]Used in common_func, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, and 45 others
ShootBullet( uint bulletTeamEntityId, uint bulletProducerEntityId, int dummypolyId, int behaviorId, int firingAngleX, int firingAngleY, int firingAngleZ)
ChangeMapHitEnableState
Instruction 2003[06]Unused
ChangeMapHitEnableState( uint entityId, byte<DisabledEnabled> disabledEnabled)
Simpler versions:
DisableMapHit(uint entityId)
disabledEnabled = Disabled
EnableMapHit(uint entityId)
disabledEnabled = Enabled
SetMapVisibility
Instruction 2003[07]Unused
SetMapVisibility( uint entityId, byte<DisabledEnabled> disabledEnabled)
Simpler versions:
DisableMapVisibility(uint entityId)
disabledEnabled = Disabled
EnableMapVisibility(uint entityId)
disabledEnabled = Enabled
SetEventState
Instruction 2003[08]Unused
SetEventState( uint eventId, int eventSlotId, byte<EventEndType> eventState)
InvertEventFlag
Instruction 2003[09]Unused
InvertEventFlag( uint eventFlagId)
DisplayBossHealthBar
Instruction 2003[11]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 92 others
DisplayBossHealthBar( sbyte<DisabledEnabled> disabledEnabled, uint entityId, short slotNumber, int nameId)
HandleBossDefeatAndDisplayBanner
Instruction 2003[12]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 93 others
HandleBossDefeatAndDisplayBanner( uint entityId, byte<TextBannerType> bannerType)
ModifyNavimeshConnectionBitflag
Instruction 2003[13]Used in m12_04_00_00, m14_00_00_00, m28_00_00_00, m32_08_00_00, m35_00_00_00, m60_39_54_00
ModifyNavimeshConnectionBitflag( uint navimeshEntityId, uint<NavimeshType> navimeshType, byte<BitopType> typeBitOperation)
WarpPlayer
Instruction 2003[14]Used in common, common_func, m11_10_00_00, m11_71_00_00, m12_03_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m34_14_00_00, and 20 others
WarpPlayer( byte areaId, byte blockId, byte regionId, byte indexId, uint initialAreaEntityId, int subareaNamePopupMessageId)
HandleMinibossDefeat
Instruction 2003[15]Unused
HandleMinibossDefeat( uint entityId)
TriggerMultiplayerEvent
Instruction 2003[16]Used in m10_00_00_00, m11_00_00_00, m12_05_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_01_00_00, m60_52_38_00
TriggerMultiplayerEvent( uint multiplayerEventId)
RandomlySetEventFlagInRange
Instruction 2003[17]Used in common, m11_10_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m19_00_00_00, and 19 others
RandomlySetEventFlagInRange( uint eventFlagIdMin, uint eventFlagIdMax, byte<ONOFF> flagState)
ForceAnimationPlayback
Instruction 2003[18]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m28_00_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 252 others
ForceAnimationPlayback(
uint entityId,
int animationId,
bool shouldLoop,
bool shouldWaitForCompletion,
bool ignoreWaitForTransition,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)
IncrementGameCycle
Instruction 2003[21]Unused
IncrementGameCycle(
byte dummy = 0)
BatchSetEventFlags
Instruction 2003[22]Used in common, common_func, m20_01_00_00, m60_51_43_00, m61_48_42_00, m61_49_39_00
BatchSetEventFlags( uint eventFlagIdStart, uint eventFlagIdEnd, byte<ONOFF> flagState)
SetPlayerRespawnPoint
Instruction 2003[23]Used in common, m10_01_00_00, m11_00_00_00, m11_71_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m18_00_00_00, m19_00_00_00, m21_00_00_00, m60_34_50_00, m60_42_32_00, m60_43_36_00, m60_45_37_00, m60_45_37_10, m61_49_47_00
SetPlayerRespawnPoint( uint respawnAreaEntityId)
RemoveItemFromPlayer
Instruction 2003[24]Used in common, common_func, m10_01_00_00, m15_00_00_00, m20_01_00_00, m34_11_00_00, and 14 others
RemoveItemFromPlayer( byte<ItemType> itemType, int itemId, int number)
PlaceNPCSummonSign
Instruction 2003[25]Used in common_func, m60_47_41_00, m60_52_53_00
PlaceNPCSummonSign( int<SummonSignType> signType, uint summonedNPCEntityId, uint spawnAreaEntityId, uint summonEventFlagId, uint dismissalEventFlagId, bool unknown)
SetVisibilityOfMessage
Instruction 2003[26]Unused
SetVisibilityOfMessage( uint messageEntityId, byte<DisabledEnabled> disabledEnabled)
Simpler versions:
DisableMessageVisibility(uint messageEntityId)
disabledEnabled = Disabled
EnableMessageVisibility(uint messageEntityId)
disabledEnabled = Enabled
AwardAchievement
Instruction 2003[28]Used in common, m11_71_00_00, m19_00_00_00
AwardAchievement( int achievementId)
IncrementEventValue
Instruction 2003[31]Used in common, common_func, m10_01_00_00, m11_10_00_00, m16_00_00_00, m41_02_00_00, m60_34_50_00, m61_48_43_00, m61_51_45_00
IncrementEventValue( uint baseEventFlagId, uint numberOfUsedFlagBits, uint maximumAllowedValue)
ClearEventValue
Instruction 2003[32]Used in m16_00_00_00
ClearEventValue( uint baseEventFlagId, uint numberOfUsedFlagBits)
SetSnugglyNextTrade
Instruction 2003[33]Unused
SetSnugglyNextTrade( uint eventFlagId)
SpawnSnugglyItem
Instruction 2003[34]Unused
SpawnSnugglyItem( int itemLotId, uint placementAreaEntityId, uint eventFlagId, uint hitEntityId)
MoveBloodstainAndDroppedItems
Instruction 2003[35]Used in m14_00_00_00, m19_00_00_00, m34_14_00_00, m60_39_53_00
MoveBloodstainAndDroppedItems( uint sourceAreaEntityId, uint destinationAreaEntityId)
AwardItemsIncludingClients
Instruction 2003[36]Used in common, common_func, m11_05_00_00, m12_09_00_00, m18_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m34_14_00_00, m35_00_00_00, and 43 others
AwardItemsIncludingClients( int itemLotId)
EventValueOperation
Instruction 2003[41]Used in common_func, m60_51_36_00, m61_51_45_00
EventValueOperation( uint baseEventFlagId, uint numberOfUsedFlagBits, int operand, uint baseEventFlagIdOperand, uint numberOfUsedEventFlagBitsOperand, sbyte<CalculationType> calculationType)
StoreItemAmountHeldInEventValue
Instruction 2003[42]Used in common, common_func, m11_10_00_00, m32_04_00_00
StoreItemAmountHeldInEventValue( byte<ItemType> itemType, int itemId, uint baseEventFlagId, uint numberOfUsedFlagBits)
DirectlyGivePlayerItem
Instruction 2003[43]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m18_00_00_00, m34_11_00_00, and 28 others
DirectlyGivePlayerItem( byte<ItemType> itemType, int itemId, uint baseEventFlagId, uint numberOfUsedFlagBits)
ToggleDirectionDisplay
Instruction 2003[44]Unused
ToggleDirectionDisplay( byte<DisabledEnabled> disabledEnabled)
TriggerAISound
Instruction 2003[52]Used in m14_00_00_00, and 14 others
TriggerAISound( int aiSoundParamId, uint entityId, byte<TargetEntityType> originEntityType)
InvokeEnemyGenerator
Instruction 2003[54]Used in m12_01_00_00, m12_09_00_00, m13_00_00_00, m25_00_00_00, m30_01_00_00, m30_03_00_00, m30_08_00_00, m30_16_00_00, m41_02_00_00, m60_39_52_00, m60_40_53_00
InvokeEnemyGenerator( uint generatorEntityId)
BatchSetNetworkconnectedEventFlags
Instruction 2003[63]Used in common, common_func, m10_00_00_00, m12_03_00_00, m13_00_00_00, m16_00_00_00, m20_00_00_00, m21_00_00_00, m21_01_00_00, m35_00_00_00, and 38 others
BatchSetNetworkconnectedEventFlags( uint eventFlagIdStart, uint eventFlagIdEnd, byte<ONOFF> flagState)
SetOmissionModeCounts
Instruction 2003[64]Unused
SetOmissionModeCounts( int level1Count, int level2Count)
ResetOmissionModeCountsToDefault
Instruction 2003[65]Unused
ResetOmissionModeCountsToDefault()
SetEventFlag
Instruction 2003[66]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 262 others
SetEventFlag( byte<TargetEventFlagType> targetEventFlagType, uint targetEventFlagId, byte<ONOFF> desiredFlagState)
Simpler versions:
SetEventFlagID(uint targetEventFlagId, byte<ONOFF> desiredFlagState)
targetEventFlagType = TargetEventFlagType.EventFlag
SetThisEvent(byte<ONOFF> desiredFlagState)
targetEventFlagType = TargetEventFlagType.EventID
and targetEventFlagId = 0
SetThisEventSlot(byte<ONOFF> desiredFlagState)
targetEventFlagType = TargetEventFlagType.EventIDSlotNumber
and targetEventFlagId = 0
ChangeWeather
Instruction 2003[68]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_03_00_00, m13_00_00_00, m14_00_00_00, m18_00_00_00, m20_00_00_00, m20_01_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_14_00_00, m60_35_42_00, m60_35_47_00, m60_51_36_00, m60_52_38_00, m60_53_56_00, m60_54_56_00, m61_46_46_00, m61_46_46_10, m61_49_44_00, m61_50_43_00
ChangeWeather( sbyte<Weather> weather, float lifespanSeconds, bool shouldSwitchImmediately)
SetNetworkconnectedEventFlag
Instruction 2003[69]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_07_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 220 others
SetNetworkconnectedEventFlag( byte<TargetEventFlagType> targetEventFlagType, uint targetEventFlagId, byte<ONOFF> desiredFlagState)
Simpler versions:
SetNetworkconnectedEventFlagID(uint targetEventFlagId, byte<ONOFF> desiredFlagState)
targetEventFlagType = TargetEventFlagType.EventFlag
SetNetworkconnectedThisEvent(byte<ONOFF> desiredFlagState)
targetEventFlagType = TargetEventFlagType.EventID
and targetEventFlagId = 0
SetNetworkconnectedThisEventSlot(byte<ONOFF> desiredFlagState)
targetEventFlagType = TargetEventFlagType.EventIDSlotNumber
and targetEventFlagId = 0
TriggerAreaReload
Instruction 2003[70]Used in common
TriggerAreaReload( bool ignoreIsMyWorldCheck)
AwardGesture
Instruction 2003[71]Used in common, common_func, m10_00_00_00, m11_10_00_00, m16_00_00_00, m18_00_00_00, m31_00_00_00, m60_42_36_00, m60_51_36_00, m60_51_56_00
AwardGesture( int gestureParamId)
ReduceBloodstainSouls
Instruction 2003[72]Used in m10_00_00_00
ReduceBloodstainSouls( float decreaseRate, int soulAmountSaveSlotId)
IncreaseEnemySoulDropAmount
Instruction 2003[73]Used in m10_00_00_00
IncreaseEnemySoulDropAmount( uint entityId, int fixedIncreaseAmount, int soulAmountLoadSlotId)
IssueEndOfPseudoMultiplayerNotification
Instruction 2003[74]Used in common_func, m11_00_00_00, m11_10_00_00, m14_00_00_00, m20_01_00_00, m60_42_39_00
IssueEndOfPseudoMultiplayerNotification( bool success)
UseFarviewCamera
Instruction 2003[75]Used in common_func
UseFarviewCamera( uint farviewId, uint assetEntityId, int dummypolyId)
SetPlayerPositionDisplay
Instruction 2003[76]Used in m11_10_00_00, m14_00_00_00, m19_00_00_00, m34_14_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00
SetPlayerPositionDisplay( byte<DisabledEnabled> state, bool aboveground, byte areaId, byte blockId, byte regionId, byte indexId, float x, float y, float z)
SetPsuedoMultiplayerReturnPosition
Instruction 2003[77]Used in common_func, m11_00_00_00, m11_10_00_00, m14_00_00_00, m20_01_00_00, m60_42_39_00
SetPsuedoMultiplayerReturnPosition( uint areaEntityId)
OpenWorldMapPoint
Instruction 2003[78]Used in common_func, m11_10_00_00
OpenWorldMapPoint( int worldMapPointParamId, float distance)
SendNPCSummonHome
Instruction 2003[79]Used in common_func, m13_00_00_00, m16_00_00_00, m20_00_00_00, m21_00_00_00, m60_43_36_00, m60_43_37_00, m61_44_46_00, m61_44_46_10
SendNPCSummonHome( uint npcEntityId)
ShowTextOnLoadingScreen
Instruction 2003[80]Used in common, m10_01_00_00, m12_05_00_00
ShowTextOnLoadingScreen( byte<DisabledEnabled> state)
Simpler versions:
DisableTextOnLoadingScreen()
state = Disabled
EnableTextOnLoadingScreen()
state = Enabled
RemoveGesture
Instruction 2003[81]Used in common
RemoveGesture( int gestureParamId)
DeleteNPCSummonSign
Instruction 2003[82]Used in common_func, m60_47_41_00
DeleteNPCSummonSign( uint npcEntityId)
Unknown200383
Instruction 2003[83]Used in common_func
Unknown200383( byte unknown)
SetCharacterAIState
Instruction 2004[01]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 136 others
SetCharacterAIState( uint entityId, byte<DisabledEnabled> disabledEnabled)
Simpler versions:
DisableCharacterAI(uint entityId)
disabledEnabled = Disabled
EnableCharacterAI(uint entityId)
disabledEnabled = Enabled
SetCharacterTeamType
Instruction 2004[02]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m35_00_00_00, m39_20_00_00, and 97 others
SetCharacterTeamType( uint entityId, byte<TeamType> teamType)
ForceCharacterDeath
Instruction 2004[04]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 143 others
ForceCharacterDeath( uint entityId, bool shouldReceiveRunes)
ChangeCharacterEnableState
Instruction 2004[05]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 219 others
ChangeCharacterEnableState( uint characterEntityId, byte<DisabledEnabled> disabledEnabled)
Simpler versions:
DisableCharacter(uint characterEntityId)
disabledEnabled = Disabled
EnableCharacter(uint characterEntityId)
disabledEnabled = Enabled
EzstateInstructionRequest
Instruction 2004[06]Used in common_func, m11_05_00_00, m20_00_00_00, m61_48_45_00, m61_52_40_00
EzstateInstructionRequest( uint entityId, int command, byte slot)
CreateBulletOwner
Instruction 2004[07]Used in common_func, m12_05_00_00, m12_09_00_00, m13_00_00_00, and 42 others
CreateBulletOwner( uint entityId)
SetSpEffect
Instruction 2004[08]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 188 others
SetSpEffect( uint entityId, int spEffectId)
SetCharacterGravity
Instruction 2004[10]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 73 others
SetCharacterGravity( uint entityId, byte<DisabledEnabled> disabledEnabled)
Simpler versions:
DisableCharacterGravity(uint entityId)
disabledEnabled = Disabled
EnableCharacterGravity(uint entityId)
disabledEnabled = Enabled
SetCharacterEventTarget
Instruction 2004[11]Used in m12_04_00_00, m13_00_00_00, m22_00_00_00, and 17 others
SetCharacterEventTarget( uint entityId, uint entityId2)
SetCharacterImmortality
Instruction 2004[12]Used in common_func, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_03_00_00, m13_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m34_14_00_00, and 24 others
SetCharacterImmortality( uint entityId, byte<DisabledEnabled> disabledEnabled)
Simpler versions:
DisableCharacterImmortality(uint entityId)
disabledEnabled = Disabled
EnableCharacterImmortality(uint entityId)
disabledEnabled = Enabled
SetCharacterHome
Instruction 2004[13]Used in m12_01_00_00, m12_02_00_00, m31_00_00_00, m31_10_00_00, m34_11_00_00, m35_00_00_00, m42_03_00_00, m60_34_45_00, m60_51_36_00, m60_51_53_00
SetCharacterHome( uint entityId, uint areaEntityId)
RotateCharacter
Instruction 2004[14]Used in common_func, m11_00_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m16_00_00_00, m20_01_00_00, m21_00_00_00, m22_00_00_00, and 29 others
RotateCharacter( uint entityId, uint relativeEntityId, int animationId, bool shouldWaitForCompletion)
SetCharacterInvincibility
Instruction 2004[15]Used in common_func, m10_00_00_00, m12_09_00_00, m18_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m28_00_00_00, m34_14_00_00, and 32 others
SetCharacterInvincibility( uint entityId, byte<DisabledEnabled> disabledEnabled)
Simpler versions:
DisableCharacterInvincibility(uint entityId)
disabledEnabled = Disabled
EnableCharacterInvincibility(uint entityId)
disabledEnabled = Enabled
ClearCharactersAITarget
Instruction 2004[16]Used in m13_00_00_00, m18_00_00_00, m22_00_00_00, m34_11_00_00, and 20 others
ClearCharactersAITarget( uint entityId)
RequestCharacterAICommand
Instruction 2004[17]Used in common, common_func, m13_00_00_00, m21_00_00_00, m30_05_00_00, m31_15_00_00, m60_47_58_00, m60_49_38_00
RequestCharacterAICommand( uint entityId, int commandId, byte slotNumber)
SetEventPoint
Instruction 2004[18]Used in common_func, m13_00_00_00, m21_00_00_00, m30_05_00_00, m31_15_00_00
SetEventPoint( uint entityId, uint relativeEntityId, float reactionDistance)
SetCharacterAIId
Instruction 2004[19]Used in m12_02_00_00, m28_00_00_00, m31_10_00_00, m31_15_00_00, m34_11_00_00
SetCharacterAIId( uint entityId, int aiId)
RequestCharacterAIReplan
Instruction 2004[20]Used in common, common_func, m12_02_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m34_11_00_00, and 33 others
RequestCharacterAIReplan( uint entityId)
ClearSpEffect
Instruction 2004[21]Used in common, common_func, m10_00_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m20_00_00_00, m20_01_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 95 others
ClearSpEffect( uint entityId, int spEffectId)
CreateNPCPart
Instruction 2004[22]Used in common_func, m13_00_00_00, m15_00_00_00, m60_52_52_00, m61_49_42_00, m61_50_41_00, m61_50_42_00, m61_50_46_00, m61_51_41_00
CreateNPCPart( uint entityId, short npcPartId, short<NPCPartType> npcPartGroupIdx, int npcPartHP, float damageCorrection, float bodyDamageCompensation, bool isInvincible, bool startInStoppedState)
SetNPCPartHP
Instruction 2004[23]Used in common_func, m60_52_52_00
SetNPCPartHP( uint entityId, int npcPartId, int desiredHP, bool shouldAllowHPAboveMaxHP)
SetNPCPartSEAndSFX
Instruction 2004[24]Used in common_func, m13_00_00_00, m15_00_00_00, m61_49_42_00, m61_50_41_00, m61_50_42_00, m61_50_46_00, m61_51_41_00
SetNPCPartSEAndSFX( uint entityId, int npcPartId, int defenseMaterialSEId, int defenseMaterialSFXId, int unknowna, int unknownb, int unknownc)
SetNPCPartBulletDamageMultiplier
Instruction 2004[25]Unused
SetNPCPartBulletDamageMultiplier( uint entityId, int npcPartId, float bulletDamageMultiplier)
ChangeCharacterDispmask
Instruction 2004[26]Used in common_func, m10_00_00_00, m15_00_00_00, m21_01_00_00, m30_09_00_00, m60_35_42_00
ChangeCharacterDispmask( uint entityId, byte bitNumber, byte<ONOFFCHANGE> switchType)
ChangeCharacterHitmask
Instruction 2004[27]Used in m30_09_00_00
ChangeCharacterHitmask( uint characterEntityId, byte bitNumber, byte<ONOFFCHANGE> switchType)
SetNetworkUpdateAuthority
Instruction 2004[28]Used in common_func, m12_02_00_00, m12_03_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m20_01_00_00, m21_01_00_00, m22_00_00_00, and 25 others
SetNetworkUpdateAuthority( uint entityId, int<AuthorityLevel> authorityLevel)
SetCharacterBackreadState
Instruction 2004[29]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_07_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 141 others
SetCharacterBackreadState( uint entityId, bool removed)
SetCharacterHPBarDisplay
Instruction 2004[30]Used in common_func, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m13_00_00_00, m15_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m35_00_00_00, m39_20_00_00, and 49 others
SetCharacterHPBarDisplay( uint entityId, byte<DisabledEnabled> disabledEnabled)
Simpler versions:
DisableCharacterHPBarDisplay(uint entityId)
disabledEnabled = Disabled
EnableCharacterHPBarDisplay(uint entityId)
disabledEnabled = Enabled
SetCharacterMaphit
Instruction 2004[31]Used in common_func, m10_00_00_00, m11_00_00_00, m14_00_00_00, m21_00_00_00, m22_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 50 others
SetCharacterMaphit( uint entityId, bool disabled)
CreateReferredDamagePair
Instruction 2004[33]Used in m11_05_00_00, m12_01_00_00, m13_00_00_00, m20_01_00_00, m21_01_00_00, m22_00_00_00, m60_52_52_00, m60_52_56_00, m61_50_48_00
CreateReferredDamagePair( uint sourceEntityId, uint targetEntityId)
SetNetworkUpdateRate
Instruction 2004[34]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 99 others
SetNetworkUpdateRate( uint entityId, bool useFixedFrequency, sbyte<CharacterUpdateFrequency> updateFrequency)
SetCharacterDefaultBackreadState
Instruction 2004[35]Used in common, common_func, m10_00_00_00, m11_05_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m34_14_00_00, and 14 others
SetCharacterDefaultBackreadState( uint entityId, byte<DisabledEnabled> disabledEnabled)
Simpler versions:
DisableCharacterDefaultBackread(uint entityId)
disabledEnabled = Disabled
EnableCharacterDefaultBackread(uint entityId)
disabledEnabled = Enabled
ForceCharacterTreasure
Instruction 2004[37]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m20_00_00_00, m21_01_00_00, m22_00_00_00, m35_00_00_00, and 79 others
ForceCharacterTreasure( uint characterEntityId)
BetrayCharactersCurrentCovenant
Instruction 2004[38]Unused
BetrayCharactersCurrentCovenant(
byte dummy = 0)
ChangeCharacterCollisionState
Instruction 2004[39]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 170 others
ChangeCharacterCollisionState( uint entityId, byte<DisabledEnabled> disabledEnabled)
Simpler versions:
DisableCharacterCollision(uint entityId)
disabledEnabled = Disabled
EnableCharacterCollision(uint entityId)
disabledEnabled = Enabled
WarpCharacterAndSetFloor
Instruction 2004[40]Used in m30_03_00_00, m30_10_00_00, m60_44_52_00, m60_44_52_10, m60_48_56_00, m60_49_54_00
WarpCharacterAndSetFloor( uint entityId, byte<TargetEntityType> warpEntityType, uint warpDestinationEntityId, int dummypolyId, uint warpDestinationHitEntityId)
IssueShortWarpRequest
Instruction 2004[41]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m12_01_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, and 49 others
IssueShortWarpRequest( uint entityId, byte<TargetEntityType> warpEntityType, uint warpDestinationEntityId, int dummypolyId)
WarpCharacterAndCopyFloor
Instruction 2004[42]Used in common_func, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_01_00_00, m21_01_00_00, m28_00_00_00, m34_11_00_00, m34_14_00_00, and 35 others
WarpCharacterAndCopyFloor( uint entityId, byte<TargetEntityType> warpEntityType, uint warpDestinationEntityId, int dummypolyId, uint entityIdToCopyFloorFrom)
RequestCharacterAnimationReset
Instruction 2004[43]Used in m10_00_00_00, m21_00_00_00, m22_00_00_00, m30_10_00_00, m60_52_38_00, m61_49_39_00, m61_51_45_00, m61_54_39_00
RequestCharacterAnimationReset( uint characterEntityId, byte<DisabledEnabled> state)
BonfirelikeRecovery
Instruction 2004[47]Used in m18_00_00_00
BonfirelikeRecovery()
ChangeCharactersCloth
Instruction 2004[48]Used in common_func
ChangeCharactersCloth( uint entityId, byte bitNumber, byte stateId)
ChangeCharacterPatrolBehavior
Instruction 2004[49]Used in common_func, m11_00_00_00, m12_02_00_00, m18_00_00_00, m28_00_00_00, m39_20_00_00, and 21 others
ChangeCharacterPatrolBehavior( uint characterEntityId, uint patrolInformationEntityId)
SetLockOnPoint
Instruction 2004[50]Used in common_func, m12_09_00_00, m13_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m34_11_00_00, and 32 others
SetLockOnPoint( uint entityId, int lockOnDummypolyId, byte<DisabledEnabled> desiredState)
Simpler versions:
DisableLockOnPoint(uint entityId, int lockOnDummypolyId)
desiredState = Disabled
EnableLockOnPoint(uint entityId, int lockOnDummypolyId)
desiredState = Enabled
ChangeCharacter
Instruction 2004[52]Unused
ChangeCharacter( int characterParamId)
SetCharacterTalkRange
Instruction 2004[55]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m28_00_00_00, and 29 others
SetCharacterTalkRange( uint entityId, float range)
ConnectCharacterToCaravan
Instruction 2004[60]Used in common_func, m60_41_55_00
ConnectCharacterToCaravan( uint characterEntityId, uint caravanAssetEntityId)
Unknown200461
Instruction 2004[61]Used in m18_00_00_00
Unknown200461( int unknown)
SetCharacterEnableDistance
Instruction 2004[63]Used in common_func, m40_01_00_00, m60_34_49_00, m60_47_41_00
SetCharacterEnableDistance( uint characterEntityId, float distance)
CopyPlayerCharacterData
Instruction 2004[67]Used in m11_05_00_00, m12_02_00_00, m30_20_00_00
CopyPlayerCharacterData( uint sourceCharacterEntityId, uint targetCharacterEntityId)
AttachAssetToCharacter
Instruction 2004[68]Used in common_func, m10_00_00_00, m14_00_00_00, m19_00_00_00, m30_09_00_00, m60_49_55_00
AttachAssetToCharacter( uint characterEntityId, int dummypolyId, uint assetEntityId)
SetCharacterDisableOnHitUnload
Instruction 2004[69]Used in common_func, m40_01_00_00, m60_34_49_00, m60_47_41_00
SetCharacterDisableOnHitUnload( uint characterEntityId, byte<DisabledEnabled> state)
Simpler versions:
DisableCharacterDisableOnHitUnload(uint characterEntityId)
state = Disabled
EnableCharacterDisableOnHitUnload(uint characterEntityId)
state = Enabled
SetDistancebasedNetworkUpdateAuthority
Instruction 2004[70]Used in common_func, m60_34_49_00, m60_35_43_00, m60_47_41_00, m60_52_38_00
SetDistancebasedNetworkUpdateAuthority( uint characterEntityId, byte<DisabledEnabled> state)
Simpler versions:
DisableDistancebasedNetworkUpdateAuthority(uint characterEntityId)
state = Disabled
EnableDistancebasedNetworkUpdateAuthority(uint characterEntityId)
state = Enabled
Unknown200471
Instruction 2004[71]Used in common_func
Unknown200471( sbyte unknown, uint unknownEntityIdA, uint unknownEntityIdB)
SetCharacterFadeOnEnable
Instruction 2004[73]Used in common_func, m10_00_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m22_00_00_00, m34_11_00_00, m34_14_00_00, m60_35_42_00, m60_35_43_00, m60_37_51_00, m60_41_52_00, m60_49_55_00, m60_52_38_00, m61_51_45_00, m61_54_39_00
SetCharacterFadeOnEnable( uint characterEntityId, byte<DisabledEnabled> state)
Simpler versions:
DisableCharacterFadeOnEnable(uint characterEntityId)
state = Disabled
EnableCharacterFadeOnEnable(uint characterEntityId)
state = Enabled
WarpCharacterAndCopyFloorWithFadeout
Instruction 2004[74]Used in common, common_func, m12_02_00_00, m12_03_00_00, m13_00_00_00, m16_00_00_00, m19_00_00_00, m21_01_00_00, m21_02_00_00, m30_13_00_00, m34_14_00_00, m60_39_50_00, m60_42_33_00, m60_48_57_00, m60_51_37_00, m61_48_41_00, m61_49_44_00, m61_50_43_00, m61_51_45_00
WarpCharacterAndCopyFloorWithFadeout( uint entityId, byte<TargetEntityType> warpEntityType, uint warpDestinationEntityId, int dummypolyId, uint entityIdToCopyFloorFrom, bool useBonfireEffect, bool resetCamera)
SetCharacterFaceParamOverride
Instruction 2004[75]Used in common, m10_01_00_00
SetCharacterFaceParamOverride( uint characterEntityId, sbyte overrideSlot, int faceParamId)
Unknown200476
Instruction 2004[76]Used in common, common_func, m60_41_51_00, m60_48_51_00, m60_48_55_00, m61_46_38_00, m61_46_45_00, m61_46_45_10, m61_50_47_00, m61_51_44_00
Unknown200476( uint eventFlagId, int itemLotId)
FadeToBlack
Instruction 2004[77]Used in common, m12_03_00_00, m30_13_00_00, m31_00_00_00, m60_42_32_00, m60_43_36_00
FadeToBlack( float fadeToBlackRatio, float fadeToBlackTimeS, bool freezePlayer, float freezePlayerDelayS)
CopyCharacterDataFromOnlinePlayers
Instruction 2004[78]Used in m12_03_00_00, m60_47_41_00
CopyCharacterDataFromOnlinePlayers( sbyte poolType, int fallbackCharacterParamId, uint targetEntityId)
RequestCharacterDataFromOnlinePlayers
Instruction 2004[79]Used in m12_03_00_00, m60_47_41_00
RequestCharacterDataFromOnlinePlayers( sbyte poolType, int unknown)
SendCharacterDataToOnlinePlayers
Instruction 2004[80]Used in common_func, m60_47_41_00
SendCharacterDataToOnlinePlayers( sbyte poolType)
ResetCharacterPosition
Instruction 2004[81]Used in common_func, m10_00_00_00, m12_05_00_00, m14_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, and 11 others
ResetCharacterPosition( uint characterEntityId)
SetSpecialStandbyEndedFlag
Instruction 2004[83]Used in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m21_00_00_00, m35_00_00_00, m39_20_00_00, and 60 others
SetSpecialStandbyEndedFlag( uint characterEntityId, byte<ONOFF> flagState)
SetCharacterEnableDistanceAndUnknown200484
Instruction 2004[84]Used in m60_52_41_00, m61_52_40_00
SetCharacterEnableDistanceAndUnknown200484( uint characterEntityId, float enableDistance, float unknownDistance)
FadeToColor
Instruction 2004[85]Used in m20_01_00_00
FadeToColor( float opacity, float fadeTimeS, bool freezePlayer, float freezePlayerDelayS, float red, float green, float blue)
RequestAssetDestruction
Instruction 2005[01]Used in common_func, m10_00_00_00, m10_01_00_00, m16_00_00_00, m18_00_00_00, m22_00_00_00, m34_13_00_00, m35_00_00_00, and 20 others
RequestAssetDestruction( uint entityId, sbyte slotNumber)
RequestAssetRestoration
Instruction 2005[02]Used in m11_10_00_00, m14_00_00_00, m16_00_00_00, m34_13_00_00, m60_34_50_00, m60_35_50_00, m60_43_31_00, m60_45_37_00, m60_45_37_10, m60_50_38_00
RequestAssetRestoration( uint entityId)
ChangeAssetEnableState
Instruction 2005[03]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 125 others
ChangeAssetEnableState( uint targetAssetEntityId, byte<DisabledEnabled> state)
Simpler versions:
DisableAsset(uint targetAssetEntityId)
state = Disabled
EnableAsset(uint targetAssetEntityId)
state = Enabled
SetAssetTreasureState
Instruction 2005[04]Used in common_func, m12_01_00_00, m12_03_00_00, m15_00_00_00, m16_00_00_00, m20_00_00_00, m21_01_00_00, m31_00_00_00, m35_00_00_00, m60_33_44_00, m60_39_53_00, m60_43_36_00, m60_48_57_00, m61_45_43_00, m61_46_45_00, m61_46_45_10, m61_53_39_00
SetAssetTreasureState( uint targetAssetEntityId, byte<DisabledEnabled> state)
Simpler versions:
DisableAssetTreasure(uint targetAssetEntityId)
state = Disabled
EnableAssetTreasure(uint targetAssetEntityId)
state = Enabled
InitializeObjAct
Instruction 2005[05]Used in common_func
InitializeObjAct( uint entityId, int objactParamId, int relativeTargetIdx)
SetObjActState
Instruction 2005[06]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_02_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m20_00_00_00, m21_00_00_00, m21_01_00_00, m34_11_00_00, m35_00_00_00, and 50 others
SetObjActState( uint entityId, int objactParamId, byte<DisabledEnabled> state)
Simpler versions:
DisableObjAct(uint entityId, int objactParamId)
state = Disabled
EnableObjAct(uint entityId, int objactParamId)
state = Enabled
ReproduceAssetAnimation
Instruction 2005[07]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_01_00_00, m14_00_00_00, m16_00_00_00, m20_00_00_00, m21_00_00_00, m21_01_00_00, m34_11_00_00, m35_00_00_00, and 24 others
ReproduceAssetAnimation( uint targetAssetEntityId, int animationId)
ReproduceAssetDestruction
Instruction 2005[08]Used in common_func, m60_42_38_00, m60_43_36_00, m61_50_46_00
ReproduceAssetDestruction( uint entityId, sbyte slotNumber)
CreateDamagingAsset
Instruction 2005[09]Used in common_func, m14_00_00_00, m18_00_00_00, m30_01_00_00, m30_07_00_00, m30_09_00_00, m30_10_00_00, m60_39_54_00, m60_40_54_00, m60_44_36_00, m60_44_36_10, m60_51_36_00, m61_53_39_00
CreateDamagingAsset( uint eventFlagId, uint entityId, int dummypolyId, int behaviorId, int<DamageTargetType> target, float radius, float lifespan, float repetitionTimeS)
WarpAssetToCharacter
Instruction 2005[11]Used in common_func, m12_05_00_00, m16_00_00_00, m20_00_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m35_00_00_00, and 13 others
WarpAssetToCharacter( uint entityId, uint characterEntityId, short dummypolyId)
DeleteAssetEvent
Instruction 2005[12]Used in common_func, m18_00_00_00, m30_01_00_00, m30_07_00_00, m30_09_00_00, m30_10_00_00, m40_00_00_00, m40_01_00_00, m60_51_36_00
DeleteAssetEvent( uint eventFlagId)
SetAssetInvulnerability
Instruction 2005[13]Used in common_func, m11_00_00_00, m11_05_00_00, m11_10_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m20_00_00_00, m21_00_00_00, m21_01_00_00, and 28 others
SetAssetInvulnerability( uint targetAssetEntityId, byte<DisabledEnabled> state)
Simpler versions:
DisableAssetInvunerability(uint targetAssetEntityId)
state = Disabled
EnableAssetInvunerability(uint targetAssetEntityId)
state = Enabled
SetObjActStateAssignIdx
Instruction 2005[14]Used in common_func, m10_00_00_00, m10_01_00_00, m20_00_00_00
SetObjActStateAssignIdx( uint entityId, int objactParamId, int relativeTargetIdx, byte<DisabledEnabled> state)
Simpler versions:
DisableObjActAssignIdx(uint entityId, int objactParamId, int relativeTargetIdx)
state = Disabled
EnableObjActAssignIdx(uint entityId, int objactParamId, int relativeTargetIdx)
state = Enabled
RerollAssetTreasure
Instruction 2005[15]Unused
RerollAssetTreasure( uint targetAssetEntityId)
AttachCaravanToController
Instruction 2005[17]Used in common_func
AttachCaravanToController( uint caravanAssetEntityId, uint characterEntityId)
AttachAssetToAsset
Instruction 2005[18]Used in common_func, m60_40_52_00, m60_40_53_00
AttachAssetToAsset( uint childAssetEntityId, uint parentAssetEntityId, int parentDummypolyId)
CreateBigDamagingAsset
Instruction 2005[20]Used in common_func, m30_07_00_00, m40_00_00_00, m40_01_00_00, m60_51_36_00
CreateBigDamagingAsset( uint eventFlagId, uint entityId, int startingDummypolyId, int endingDummypolyId, int behaviorId, int<DamageTargetType> target, float radius, float lifespan, float repetitionTimeS)
DeleteMapSFX
Instruction 2006[01]Used in m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_04_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m21_01_00_00, m45_00_00_00, and 11 others
DeleteMapSFX( uint entityId, bool onlyDeleteRoot)
SpawnMapSFX
Instruction 2006[02]Used in m10_00_00_00, m11_00_00_00, m12_04_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m21_01_00_00, m30_10_00_00, m30_17_00_00, m60_37_54_00, m60_39_52_00, m60_39_53_00, m60_39_54_00, m60_40_53_00, m60_45_33_00, m61_52_48_00
SpawnMapSFX( uint entityId)
SpawnOneshotSFX
Instruction 2006[03]Used in common_func, m11_00_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m20_01_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 26 others
SpawnOneshotSFX( int<TargetEntityType> targetEntityType, uint entityId, int dummypolyId, int sfxId)
CreateAssetfollowingSFX
Instruction 2006[04]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m28_00_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 84 others
CreateAssetfollowingSFX( uint assetEntityId, int dummypolyId, int sfxId)
DeleteAssetfollowingSFX
Instruction 2006[05]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m28_00_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 77 others
DeleteAssetfollowingSFX( uint assetEntityId, bool shouldDeleteRoot)
SetWindSFX
Instruction 2006[06]Used in common, m10_01_00_00, m60
SetWindSFX( int windSFXId)
DisplayGenericDialog
Instruction 2007[01]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m14_00_00_00, m20_00_00_00, m21_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 43 others
DisplayGenericDialog( int messageId, short<PromptType> dialogType, short<NumberofOptions> numberOfOptions, uint entityId, float displayDistance)
DisplayBanner
Instruction 2007[02]Used in common, common_func, m11_00_00_00, m11_10_00_00, m14_00_00_00, m20_01_00_00, m60_42_39_00, m61_50_47_00
DisplayBanner( byte<TextBannerType> bannerType)
DisplayStatusMessage
Instruction 2007[03]Unused
DisplayStatusMessage( int messageId, byte<DisabledEnabled> padState)
DisplayBlinkingMessage
Instruction 2007[04]Used in common_func, m60_50_40_00, m60_52_38_00
DisplayBlinkingMessage( int messageId)
DisplayFullScreenMessage
Instruction 2007[09]Used in m18_00_00_00
DisplayFullScreenMessage( int messageId)
DisplayGenericDialogAndSetEventFlags
Instruction 2007[10]Used in common, common_func, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m20_01_00_00, and 21 others
DisplayGenericDialogAndSetEventFlags( int messageId, short<PromptType> dialogType, short<NumberofOptions> numberOfOptions, uint entityId, float displayDistance, uint leftResponseEventFlagId, uint rightResponseEventFlagId, uint cancelResponseEventFlagId)
DisplayBlinkingMessageWithPriority
Instruction 2007[12]Used in common_func, m16_00_00_00, m60_43_38_00
DisplayBlinkingMessageWithPriority( int messageId, short priority, bool shouldInterrupt)
DisplaySubareaWelcomeMessage
Instruction 2007[13]Used in common_func
DisplaySubareaWelcomeMessage( int messageId)
DisplayAreaWelcomeMessage
Instruction 2007[14]Used in m10_01_00_00, m11_05_00_00, m12_02_00_00, m12_03_00_00, m61_46_40_00
DisplayAreaWelcomeMessage( int messageId)
ShowTutorialPopup
Instruction 2007[15]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m18_00_00_00, and 33 others
ShowTutorialPopup( int tutorialParamId, bool unknown, bool unknown)
DisplayNetworkMessage
Instruction 2007[16]Used in common, m12_03_00_00, m20_01_00_00, m21_01_00_00, m22_00_00_00, m60, m61_51_45_00, m61_54_39_00
DisplayNetworkMessage( int networkMessageId, bool unknown)
ChangeCamera
Instruction 2008[01]Used in common, m11_05_00_00, m12_01_00_00, m13_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_01_00_00, m21_01_00_00, m61_50_48_00, m61_54_39_00
ChangeCamera( int normalCameraId, int lockedCameraId)
SetCameraVibration
Instruction 2008[02]Used in m12_01_00_00
SetCameraVibration( int vibrationId, int<TargetEntityType> targetEntityType, uint entityId, int dummypolyId, float decayStartDistance, float decayEndDistance)
SetLockcamSlotNumber
Instruction 2008[03]Used in m12_03_00_00, m16_00_00_00
SetLockcamSlotNumber( byte areaId, byte blockId, ushort lockcamSlotNumber)
SetCameraAngle
Instruction 2008[04]Used in common, m10_00_00_00, m11_00_00_00, m11_05_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_01_00_00, m28_00_00_00, m34_11_00_00, m60_35_42_00, m60_42_36_00, m60_52_52_00, m61_49_44_00
SetCameraAngle( float xAngle, float yAngle)
RegisterLadder
Instruction 2009[00]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m28_00_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m35_00_00_00, m39_20_00_00, and 70 others
RegisterLadder( uint disableTopEventFlagId, uint disableBottomEventFlagId, uint entityId)
RegisterBonfire
Instruction 2009[03]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_07_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 239 others
RegisterBonfire( uint eventFlagId, uint entityId, float reactionDistance, float reactionAngle, int setStandardKindlingLevel, float enemyDeactivationDistance)
ActivateMultiplayerdependantBuffs
Instruction 2009[04]Used in common_func, m12_02_00_00, m12_03_00_00, m13_00_00_00, m16_00_00_00, m25_00_00_00, m30_03_00_00, m30_05_00_00, m31_00_00_00, m31_10_00_00, m31_19_00_00, m31_21_00_00, m31_22_00_00, m60_51_37_00, m61_51_45_00
ActivateMultiplayerdependantBuffs( uint entityId)
IssueBossRoomEntryNotification
Instruction 2009[06]Used in common_func, m12_02_00_00, m12_03_00_00, m13_00_00_00, m16_00_00_00, m30_05_00_00, m31_00_00_00, m31_10_00_00, m31_19_00_00, m31_21_00_00, m60_51_37_00, m61_51_45_00
IssueBossRoomEntryNotification(
byte dummy = 0)
SendInvadingPhantomsHome
Instruction 2009[08]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_01_00_00, m30_05_00_00, m31_00_00_00, m31_10_00_00, m31_15_00_00, m31_19_00_00, m31_21_00_00, m60_51_37_00, m60_52_52_00, m61_49_48_00, m61_51_45_00
SendInvadingPhantomsHome( int unknown)
SendAllPhantomsHome
Instruction 2009[11]Used in m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m30_05_00_00, m31_19_00_00, m60_34_50_00, m60_38_50_00, m60_38_51_00
SendAllPhantomsHome(
int dummy = 0)
SendAllPhantomsHomeAndUpdateServerPvpStats
Instruction 2009[12]Used in common_func
SendAllPhantomsHomeAndUpdateServerPvpStats( int unknown)
PlaySE
Instruction 2010[02]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 119 others
PlaySE( uint entityId, int<SoundType> soundType, int soundId)
SuppressSE
Instruction 2010[07]Used in common, m10_00_00_00, m11_05_00_00, m61_48_44_00
SuppressSE( int<SoundType> soundType, int unknown, bool isSuppressionActive)
Unknown201008
Instruction 2010[08]Used in common_func
Unknown201008( int unknown)
SetBossBGM
Instruction 2010[10]Used in common_func, m10_01_00_00, m11_05_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m28_00_00_00, m31_00_00_00, m61_49_43_00, m61_49_44_00, m61_50_43_00, m61_52_40_00
SetBossBGM( int bgmBossConvParamId, int<BossBGMState> state)
SuppressSoundForFogGate
Instruction 2010[11]Used in common_func, m12_03_00_00, m16_00_00_00, m30_05_00_00, m31_00_00_00, m31_10_00_00, m31_19_00_00, m31_21_00_00, m61_51_45_00
SuppressSoundForFogGate( float timeS)
SetFieldBattleBGMHeatUp
Instruction 2010[12]Used in common_func, m60_41_51_00, m60_48_55_00, m61_50_47_00
SetFieldBattleBGMHeatUp( uint npcThreatLevel, bool heatUp)
ActivateHit
Instruction 2011[01]Used in m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m20_00_00_00, m21_00_00_00, m21_01_00_00, m31_15_00_00, m34_11_00_00, m60_50_40_00
ActivateHit( uint hitEntityId, byte<DisabledEnabled> state)
Simpler versions:
DisableHit(uint hitEntityId)
state = Disabled
EnableHit(uint hitEntityId)
state = Enabled
ActivateHitBackreadMask
Instruction 2011[02]Used in m14_00_00_00
ActivateHitBackreadMask( uint hitEntityId, byte<DisabledEnabled> state)
Simpler versions:
DisableHitBackreadMask(uint hitEntityId)
state = Disabled
EnableHitBackreadMask(uint hitEntityId)
state = Enabled
ActivateHitres
Instruction 2011[03]Unused
ActivateHitres( uint hitEntityId, byte<DisabledEnabled> state)
Simpler versions:
DisableHitres(uint hitEntityId)
state = Disabled
EnableHitres(uint hitEntityId)
state = Enabled
ActivateMapPart
Instruction 2012[01]Used in m60_40_53_00
ActivateMapPart( uint mapPartEntityId, byte<DisabledEnabled> state)
Simpler versions:
DisableMapPart(uint mapPartEntityId)
state = Disabled
EnableMapPart(uint mapPartEntityId)
state = Enabled
SetAreaWelcomeMessageState
Instruction 2012[08]Used in common, common_func, m10_01_00_00, m61_46_40_00
SetAreaWelcomeMessageState( byte<DisabledEnabled> state)
Simpler versions:
DisableAreaWelcomeMessage()
state = Disabled
EnableAreaWelcomeMessage()
state = Enabled
ActivateGparamOverride
Instruction 2012[11]Used in common_func, m11_10_00_00, m14_00_00_00, m20_01_00_00, m21_01_00_00, m25_00_00_00, m60_42_39_00, m60_48_57_00, m61_49_44_00, m61_50_43_00
ActivateGparamOverride( int gparamSubId, float changeTimeS)
DeactivateGparamOverride
Instruction 2012[12]Used in common, common_func, m14_00_00_00, m20_01_00_00, m21_01_00_00, m25_00_00_00, m60_39_50_00, m60_42_39_00, m60_48_57_00, m61_49_44_00, m61_50_43_00
DeactivateGparamOverride( float changeTimeS)
Compare
Condition functionUsed in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m28_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 61 others
Compare( sbyte<ComparisonType> comparisonType, uint lefthandSide, uint righthandSide)
Simpler version:
== != > < >= <=
leftHandSide
and rightHandSize
Signed
Condition functionUsed in common, common_func, m10_00_00_00, m11_05_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m22_00_00_00, m28_00_00_00, m34_14_00_00, m35_00_00_00, and 57 others
CompareSigned( sbyte<ComparisonType> comparisonType, int lefthandSide, int righthandSide)
Simpler version:
Signed(int lefthandSide) == value
righthandSide
(== != > < >= <=
)SignedAlt
Condition functionUsed in common_func
CompareSignedAlt( sbyte<ComparisonType> comparisonType, int lefthandSide, int righthandSide)
Simpler version:
SignedAlt(int lefthandSide) == value
righthandSide
(== != > < >= <=
)ElapsedSeconds
Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m28_00_00_00, and 25 others
ElapsedSeconds( float targetTimeSeconds)
ElapsedFrames
Condition functionUnused
ElapsedFrames( int targetTimeFrames)
RandomElapsedSeconds
Condition functionUnused
RandomElapsedSeconds( float targetSecondsMin, float targetSecondsMax)
RandomElapsedFrames
Condition functionUnused
RandomElapsedFrames( int targetFramesMin, int targetFramesMax)
TimeOfDay
Condition functionUsed in m60
TimeOfDay( byte hours, byte minutes, byte seconds)
TimeOfDayInRange
Condition functionUsed in common, common_func, m10_00_00_00, m60, m60_37_46_00, m60_42_36_00, m60_42_38_00, m60_43_53_00, m60_45_33_00, m60_48_41_00, m60_48_55_00, m60_51_43_00, m61_49_39_00
TimeOfDayInRange( byte startingHours, byte startingMinutes, byte startingSeconds, byte endingHours, byte endingMinutes, byte endingSeconds)
EventFlag
Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 320 others
EventFlagState( byte<ONOFFCHANGE> desiredFlagState, byte<TargetEventFlagType> targetEventFlagType, uint targetEventFlagId)
Simpler versions:
EventFlag(uint targetEventFlagId)
targetEventFlagType = TargetEventFlagType.EventFlag
and desiredFlagState = ON or OFF
ThisEvent()
targetEventFlagType = TargetEventFlagType.EventID
and targetEventFlagId = 0
and desiredFlagState = ON or OFF
ThisEventSlot()
targetEventFlagType = TargetEventFlagType.EventIDSlotNumber
and targetEventFlagId = 0
and desiredFlagState = ON or OFF
AllBatchEventFlags
Condition functionUsed in common, common_func, m10_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m14_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m34_11_00_00, m35_00_00_00, m39_20_00_00, and 33 others
BatchEventFlagsState( byte<LogicalOperationType> desiredFlagState, byte<TargetEventFlagType> targetEventFlagType, uint startingTargetEventFlagId, uint endingTargetEventFlagId)
Simpler versions:
AllBatchEventFlags(uint startingTargetEventFlagId, uint endingTargetEventFlagId)
targetEventFlagType = TargetEventFlagType.EventFlag
and desiredFlagState = LogicalOperationType.AllON or LogicalOperationType.NotAllON
AnyBatchEventFlags(uint startingTargetEventFlagId, uint endingTargetEventFlagId)
targetEventFlagType = TargetEventFlagType.EventFlag
and desiredFlagState = LogicalOperationType.NotAllOFF or LogicalOperationType.AllOFF
InArea
Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 220 others
InOutsideArea( byte<InsideOutsideState> desiredState, uint targetEntityId, uint areaEntityId, int numberOfTargetCharacters = 1)
Simpler version:
InArea(uint targetEntityId, uint areaEntityId, int numberOfTargetCharacters)
desiredState = InsideOutsideState.Inside or InsideOutsideState.Outside
EntityInRadiusOfEntity
Condition functionUsed in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m28_00_00_00, m35_00_00_00, m39_20_00_00, and 145 others
EntityInOutsideRadiusOfEntity( byte<InsideOutsideState> desiredState, uint targetEntityIdA, uint targetEntityIdB, float targetDistance, int numberOfTargetCharacters)
Simpler version:
EntityInRadiusOfEntity(uint targetEntityIdA, uint targetEntityIdB, float targetDistance, int numberOfTargetCharacters)
desiredState = InsideOutsideState.Inside or InsideOutsideState.Outside
PlayerHasItem
Condition functionUsed in common, m10_00_00_00, m10_01_00_00, m11_10_00_00, m15_00_00_00, m18_00_00_00, m34_11_00_00, and 35 others
PlayerHasDoesntHaveItem( byte<ItemType> itemType, int itemId, byte<OwnershipState> desiredPossessionState)
Simpler version:
PlayerHasItem(byte<ItemType> itemType, int itemId)
desiredPossessionState = OwnershipState.Owns or OwnershipState.DoesntOwn
HasMultiplayerState
Condition functionUsed in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m28_00_00_00, and 57 others
HasMultiplayerState( sbyte<MultiplayerState> desiredMultiplayerState)
AllPlayersInArea
Condition functionUsed in common_func, m34_11_00_00, and 13 others
AllPlayersInOutsideArea( byte<InsideOutsideState> desiredState, uint areaEntityId)
Simpler version:
AllPlayersInArea(uint areaEntityId)
desiredState = InsideOutsideState.Inside or InsideOutsideState.Outside
PlayerInMap
Condition functionUsed in common, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_03_00_00, m12_04_00_00, m13_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m25_00_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 28 others
PlayerInOutMap( bool shouldPlayerBeInside, sbyte areaId, sbyte blockId, sbyte regionId, sbyte indexId)
Simpler version:
PlayerInMap(sbyte areaId, sbyte blockId, sbyte regionId, sbyte indexId)
shouldPlayerBeInside = true or false
NumberOfCoopClients
Condition functionUsed in m16_00_00_00, m20_01_00_00
CompareNumberOfCoopClients( byte<ComparisonType> comparisonType, byte targetNumberOfClients)
Simpler version:
NumberOfCoopClients() == value
targetNumberOfClients
(== != > < >= <=
)MultiplayerEvent
Condition functionUsed in common, m60
MultiplayerEvent( uint multiplayerEventId)
CountEventFlags
Condition functionUsed in common, common_func, m18_00_00_00, m20_01_00_00, m60_34_50_00, m60_39_39_00, m60_44_36_00, m60_44_36_10, m61_47_46_00, m61_47_46_10
CompareCountEventFlags( byte<TargetEventFlagType> targetEventFlagType, uint startingTargetEventFlagId, uint endingTargetEventFlagId, sbyte<ComparisonType> comparisonType, int countThreshold)
Simpler version:
CountEventFlags(byte<TargetEventFlagType> targetEventFlagType, uint startingTargetEventFlagId, uint endingTargetEventFlagId) == value
countThreshold
(== != > < >= <=
)EventValue
Condition functionUsed in common, common_func, m16_00_00_00, m20_00_00_00, m32_04_00_00, m41_02_00_00, m60_35_50_00, m60_51_36_00, m60_51_43_00, m61_47_46_00, m61_47_46_10, m61_48_43_00, m61_51_45_00
CompareEventValue( uint baseEventFlagId, byte numberOfUsedFlagBits, byte<ComparisonType> comparisonType, uint thresholdValue)
Simpler version:
EventValue(uint baseEventFlagId, byte numberOfUsedFlagBits) == value
thresholdValue
(== != > < >= <=
)DroppedItemsInArea
Condition functionUnused
DroppedItemsInArea( uint areaEntityId)
DroppedItem
Condition functionUnused
DroppedItem( byte<ItemType> itemType, int itemId)
PlayerHasItemIncludingBBox
Condition functionUsed in common, m10_00_00_00, m16_00_00_00, m30_02_00_00, m30_04_00_00, m31_03_00_00, m32_01_00_00, m60_41_36_00, m60_42_38_00, m60_43_36_00, m60_43_38_00, m60_44_36_00, m60_44_36_10
PlayerHasDoesntHaveItemIncludingBBox( byte<ItemType> itemType, int itemId, byte<OwnershipState> desiredPossessionState)
Simpler version:
PlayerHasItemIncludingBBox(byte<ItemType> itemType, int itemId)
desiredPossessionState = OwnershipState.Owns or OwnershipState.DoesntOwn
GameCycle
Condition functionUsed in common, m60_34_49_00, m60_38_49_00, m60_47_38_00, m60_47_38_10, m60_47_41_00, m60_48_38_00, m60_49_38_00, m60_49_39_00, m60_52_41_00
CompareGameCycle( byte<ComparisonType> comparisonType, byte completedGameCyclesThreshold)
Simpler version:
GameCycle() == value
completedGameCyclesThreshold
(== != > < >= <=
)CompareEventValues
Condition functionUnused
CompareEventValues( uint leftsideBaseEventFlagId, byte leftsideNumberOfUsedFlagBits, byte<ComparisonType> comparisonType, uint rightsideBaseEventFlagId, byte rightsideNumberOfUsedFlagBits)
IsOnline
Condition functionUnused
OnlineModeState( bool onlineMode)
Simpler version:
IsOnline()
onlineMode = true or false
HasDamageType
Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 164 others
HasDamageType( uint targetEntityId, uint attackerEntityId, byte<DamageType> damageType)
ActionButtonInArea
Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 72 others
ActionButtonInArea( int actionButtonParameterId, uint targetEntityId)
PlayerIsInOwnWorld
Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 255 others
PlayerIsInWorldType( byte<WorldType> worldType)
Simpler version:
PlayerIsInOwnWorld()
worldType = WorldType.OwnWorld or WorldType.OtherWorld
WeatherActive
Condition functionUsed in common, m20_00_00_00, m20_01_00_00, m34_10_00_00, m34_11_00_00, m60, m60_35_47_00, m60_54_56_00, m61
WeatherActive( sbyte<Weather> weather, float startDelayDuringChangeS, float endDelayDuringChangeS)
PlayerGender
Condition functionUsed in m19_00_00_00
PlayerGender( byte<Gender> gender)
MapLoaded
Condition functionUsed in common
MapLoaded( byte areaId, byte blockId, byte regionId, byte indexId)
MapHasPermissionToUpdate
Condition functionUsed in common_func, m20_01_00_00, m30_07_00_00, m30_10_00_00, m30_17_00_00, m34_11_00_00, m40_02_00_00, m41_00_00_00, m41_01_00_00
MapHasPermissionToUpdateState( bool hasPermission, bool unknown, sbyte areaId, sbyte blockId, sbyte regionId, sbyte indexId)
Simpler version:
MapHasPermissionToUpdate(bool unknown, sbyte areaId, sbyte blockId, sbyte regionId, sbyte indexId)
hasPermission = true or false
FieldBattleBGMActive
Condition functionUsed in common, common_func, m60_41_51_00, m60_41_52_00, m60_48_55_00, m60_52_56_00, m61_45_44_00, m61_45_44_10, m61_50_47_00
FieldBattleBGMActiveState( uint npcThreatLevel, bool isActive)
Simpler version:
FieldBattleBGMActive(uint npcThreatLevel)
isActive = true or false
PlayerHasArmorEquipped
Condition functionUsed in common, m21_01_00_00, m35_00_00_00, m60_35_42_00
PlayerHasArmorEquipped( byte<ArmorType> armorType, int armorItemId, int unknown)
CeremonyActive
Condition functionUsed in m11_00_00_00, m11_10_00_00, m12_05_00_00, m14_00_00_00, m15_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m39_20_00_00, m60_35_46_00, m60_39_53_00, m60_40_53_00, m60_42_39_00, m60_50_56_00
CeremonyActiveState( bool isActive, int ceremonyId)
Simpler version:
CeremonyActive(int ceremonyId)
isActive = true or false
WeatherLotActive
Condition functionUsed in common
WeatherLotActiveState( int weatherLotParamId, bool isActive)
Simpler version:
WeatherLotActive(int weatherLotParamId)
isActive = true or false
ArenaMatchReady
Condition functionUsed in common_func, m45_00_00_00
ArenaMatchReadyState( bool ready)
Simpler version:
ArenaMatchReady()
ready = true or false
ArenaSoloResults
Condition functionUsed in common_func
ArenaSoloResults( byte<ArenaResult> result)
ArenaSoloScore
Condition functionUsed in common_func
CompareArenaSoloScore( sbyte<ComparisonType> comparisonType, int targetScore)
Simpler version:
ArenaSoloScore() == value
targetScore
(== != > < >= <=
)ArenaTeamResults
Condition functionUsed in common_func
ArenaTeamResults( byte<ArenaResult> result)
ArenaTeamScore
Condition functionUnused
CompareArenaTeamScore( sbyte<ComparisonType> comparisonType, int targetScore)
Simpler version:
ArenaTeamScore() == value
targetScore
(== != > < >= <=
)HasArenaMatchType
Condition functionUsed in common_func, m45_00_00_00, m45_01_00_00, m45_02_00_00
HasArenaMatchType( byte<ArenaMatchType> matchType, bool hasSpiritSummon)
PlayerRespawnedInArena
Condition functionUsed in m45_00_00_00, m45_01_00_00, m45_02_00_00
PlayerRespawnedInArena()
TutorialSeen
Condition functionUsed in common
TutorialSeen( int tutorialParamId)
CharacterDead
Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 168 others
CharacterDeadAlive( uint targetEntityId, byte<DeathState> desiredLifeState, sbyte<ComparisonType> comparisonType = Equal, float numberOfTargetCharacters = 1)
Simpler version:
CharacterDead(uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
desiredLifeState = DeathState.Dead or DeathState.Alive
HPRatio
Condition functionUsed in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_01_00_00, m21_01_00_00, m22_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, and 67 others
CompareHPRatio( uint targetEntityId, sbyte<ComparisonType> comparisonType, float targetHPRatio, sbyte<ComparisonType> comparisonType = Equal, float numberOfTargetCharacters = 1)
Simpler version:
HPRatio(uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters) == value
targetHPRatio
(== != > < >= <=
)CharacterType
Condition functionUsed in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 136 others
CharacterType( uint targetEntityId, sbyte<TargetType> targetType, sbyte<ComparisonType> comparisonType = Equal, float numberOfTargetCharacters = 1)
CharacterTargetedBy
Condition functionUsed in m60_37_54_00, m60_38_52_00, m60_39_44_00, m60_45_39_00, m60_45_39_10
CharacterTargetedByState(
uint aggressorEntityId,
uint targetEntityId,
bool shouldHave,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)
Simpler version:
CharacterTargetedBy(uint aggressorEntityId, uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
shouldHave = true or false
CharacterHasSpEffect
Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 209 others
CharacterHasSpEffectState(
uint targetEntityId,
int spEffectId,
bool shouldHave,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)
Simpler version:
CharacterHasSpEffect(uint targetEntityId, int spEffectId, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
shouldHave = true or false
NPCPartHP
Condition functionUsed in common_func, m60_52_52_00
CompareNPCPartHP( uint targetEntityId, int npcPartId, int hpThreshold, sbyte<ComparisonType> comparisonType)
Simpler version:
NPCPartHP(uint targetEntityId, int npcPartId) == value
hpThreshold
(== != > < >= <=
)CharacterBackreadStatus
Condition functionUsed in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 82 others
CharacterBackreadStatusState(
uint targetEntityId,
bool isBackread,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)
Simpler version:
CharacterBackreadStatus(uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
isBackread = true or false
CharacterHasEventMessage
Condition functionUnused
CharacterHasEventMessageState(
uint targetEntityId,
int targetEventMessageId,
bool shouldHave,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)
Simpler version:
CharacterHasEventMessage(uint targetEntityId, int targetEventMessageId, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
shouldHave = true or false
CharacterAIState
Condition functionUsed in common_func, m10_00_00_00, m11_00_00_00, m12_02_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 78 others
CharacterAIState( uint targetEntityId, byte<AIStateType> aiState, sbyte<ComparisonType> comparisonType = Equal, float numberOfTargetCharacters = 1)
PlayersClass
Condition functionUnused
PlayersClass( byte<ClassType> classNameType)
PlayersCovenant
Condition functionUnused
PlayersCovenant( byte covenantIndex)
PlayersSoulLevel
Condition functionUnused
ComparePlayersSoulLevel( byte<ComparisonType> comparisonType, uint targetSoulLevel)
Simpler version:
PlayersSoulLevel() == value
targetSoulLevel
(== != > < >= <=
)CharacterHPValue
Condition functionUsed in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 106 others
CompareCharacterHPValue( uint targetEntityId, sbyte<ComparisonType> comparisonType, int targetHP, sbyte<ComparisonType> comparisonType = Equal, float numberOfTargetCharacters = 1)
Simpler version:
CharacterHPValue(uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters) == value
targetHP
(== != > < >= <=
)CharacterRatioDead
Condition functionUsed in common_func, m14_00_00_00, m21_00_00_00, m21_01_00_00, m61_47_40_00, m61_47_46_00, m61_47_46_10
CharacterRatioDeadAlive( uint targetEntityId, byte<DeathState> desiredLifeState, sbyte<ComparisonType> comparisonType = Equal, float targetRatio = 1)
Simpler version:
CharacterRatioDead(uint targetEntityId, sbyte<ComparisonType> comparisonType, float targetRatio)
desiredLifeState = DeathState.Dead or DeathState.Alive
CharacterRatioHPRatio
Condition functionUsed in m21_00_00_00
CompareCharacterRatioHPRatio( uint targetEntityId, sbyte<ComparisonType> comparisonType, float targetAmount, sbyte<ComparisonType> comparisonType = Equal, float targetRatio = 1)
Simpler version:
CharacterRatioHPRatio(uint targetEntityId, sbyte<ComparisonType> comparisonType, float targetRatio) == value
targetAmount
(== != > < >= <=
)CharacterRatioHasSpEffect
Condition functionUsed in m14_00_00_00
CharacterRatioHasSpEffectState(
uint targetEntityId,
int spEffectId,
bool shouldHave,
sbyte<ComparisonType> comparisonType = Equal,
float targetRatio = 1)
Simpler version:
CharacterRatioHasSpEffect(uint targetEntityId, int spEffectId, sbyte<ComparisonType> comparisonType, float targetRatio)
shouldHave = true or false
CharacterRatioAIState
Condition functionUsed in m61_49_41_00
CharacterRatioAIState( uint targetEntityId, byte<AIStateType> aiState, sbyte<ComparisonType> comparisonType = Equal, float targetRatio = 1)
CharacterInvadeType
Condition functionUsed in m10_00_00_00, m19_00_00_00, m60_38_49_00, m60_51_37_00
CharacterInvadeType(
uint targetEntityId,
byte invadeTypeUnknown,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)
PlayerTargeted
Condition functionUsed in common, m60_42_36_00
PlayerTargeted( uint minNPCThreatLevel, uint maxNPCThreatLevel, byte<AIStateType> aiStateType)
NPCPartAttributeDamage
Condition functionUsed in common_func
NPCPartAttributeDamage( uint targetEntityId, int npcPartId, uint attackerEntityId, byte<DamageType> damageType)
CharacterRidingMount
Condition functionUsed in common_func, m60_37_54_00, m61_49_41_00
CharacterRidingMountState( uint targetEntityId, bool isMounted)
Simpler version:
CharacterRidingMount(uint targetEntityId)
isMounted = true or false
CharacterHasStateInfo
Condition functionUsed in common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m21_00_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 99 others
CharacterHasStateInfoState(
uint targetEntityId,
short stateInfo,
bool shouldHave,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)
Simpler version:
CharacterHasStateInfo(uint targetEntityId, short stateInfo, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
shouldHave = true or false
SpecialStandbyEndedFlag
Condition functionUsed in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m21_00_00_00, m35_00_00_00, m39_20_00_00, and 63 others
SpecialStandbyEndedFlagState( uint targetEntityId, byte<ONOFFCHANGE> desiredFlagState)
Simpler version:
SpecialStandbyEndedFlag(uint targetEntityId)
desiredFlagState = ON or OFF
AssetDestroyed
Condition functionUsed in common_func, m10_00_00_00, m14_00_00_00, m18_00_00_00, m34_12_00_00, m34_13_00_00, m39_20_00_00, and 23 others
AssetDestroyedState( byte<DestructionState> damageState, uint targetAssetEntityId, sbyte<ComparisonType> comparisonType = Equal, float numberOfTargetAssets = 1)
Simpler version:
AssetDestroyed(uint targetAssetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets)
damageState = DestructionState.Destroyed or DestructionState.Undestroyed
AssetHitBy
Condition functionUsed in common_func, m42_00_00_00
AssetHitBy( uint targetEntityId, uint attackerEntityId)
ObjActEventFlag
Condition functionUsed in common_func, m10_00_00_00, m11_00_00_00, m14_00_00_00, m16_00_00_00, m20_00_00_00, m21_00_00_00, m21_01_00_00, m34_11_00_00, m35_00_00_00, and 21 others
ObjActEventFlag( uint objactEventFlag)
AssetHP
Condition functionUnused
CompareAssetHP( uint targetEntityId, sbyte<ComparisonType> comparisonType, int hpThreshold, sbyte<ComparisonType> comparisonType = Equal, float numberOfTargetAssets = 1)
Simpler version:
AssetHP(uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets) == value
hpThreshold
(== != > < >= <=
)AssetRatioDestroyed
Condition functionUsed in common_func
AssetRatioDestroyedState( byte<DestructionState> damageState, uint targetEntityId, sbyte<ComparisonType> comparisonType, float targetRatio)
Simpler version:
AssetRatioDestroyed(byte<DestructionState> damageState, uint targetEntityId) == value
targetRatio
(== != > < >= <=
)AssetBurnState
Condition functionUnused
CompareAssetBurnState( uint targetEntityId, byte<ComparisonType> comparisonType, byte burnStateUnknown, sbyte<ComparisonType> comparisonType = Equal, float numberOfTargetAssets = 1)
Simpler version:
AssetBurnState(uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets) == value
burnStateUnknown
(== != > < >= <=
)AssetBackread
Condition functionUsed in common, common_func, m32_01_00_00, m34_11_00_00, m41_00_00_00, m41_01_00_00
AssetBackreadState(
uint targetEntityId,
bool isBackread,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetAssets = 1)
Simpler version:
AssetBackread(uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets)
isBackread = true or false
AssetRatioBackread
Condition functionUnused
AssetRatioBackreadState(
uint targetEntityId,
bool isBackread,
sbyte<ComparisonType> comparisonType = Equal,
float targetRatio = 1)
Simpler version:
AssetRatioBackread(uint targetEntityId, sbyte<ComparisonType> comparisonType, float targetRatio)
isBackread = true or false
PlayerMovingOnHit
Condition functionUnused
PlayerMovingOnHit( uint hitEntityId)
PlayerAttackingOnHit
Condition functionUnused
PlayerAttackingOnHit( uint hitEntityId)
PlayerStandingOnHit
Condition functionUsed in common, m10_00_00_00, m12_05_00_00
PlayerStandingOnHit( uint hitEntityId)
PlayerStandingOnHitGroup
Condition functionUsed in m61
PlayerStandingOnHitGroup( uint hitEntityId)
ONOFF
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 326 others
OFF = 0
ON = 1
ONOFFCHANGE
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 261 others
OFF = 0
ON = 1
CHANGE = 2
TargetEventFlagType
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 325 others
TargetEventFlagType.EventFlag = 0
TargetEventFlagType.EventID = 1
TargetEventFlagType.EventIDSlotNumber = 2
ComparisonType
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 314 others
Equal = 0
NotEqual = 1
Greater = 2
Less = 3
GreaterOrEqual = 4
LessOrEqual = 5
LogicalOperationType
EnumUsed in common, common_func, m10_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m14_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m34_11_00_00, m35_00_00_00, m39_20_00_00, and 33 others
LogicalOperationType.AllON = 0
Used in common_func, m11_05_00_00, m11_10_00_00, m14_00_00_00, m16_00_00_00, m20_00_00_00, m34_11_00_00, m35_00_00_00, m61_48_45_00, m61_52_40_00LogicalOperationType.AllOFF = 1
Used in common, common_func, m10_00_00_00, m11_10_00_00, m12_03_00_00, m14_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, and 20 othersLogicalOperationType.NotAllOFF = 2
Used in common, common_func, m10_00_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m14_00_00_00, m16_00_00_00, m20_01_00_00, m35_00_00_00, m39_20_00_00, and 28 othersLogicalOperationType.NotAllON = 3
Used in common_func, m11_05_00_00, m16_00_00_00, m20_00_00_00, m35_00_00_00, m61_48_45_00, m61_52_40_00CalculationType
EnumUsed in common_func, m60_51_36_00, m61_51_45_00
CalculationType.Add = 0
CalculationType.Sub = 1
Used in m61_51_45_00CalculationType.Mult = 2
CalculationType.Div = 3
CalculationType.Mod = 4
CalculationType.Assign = 5
Used in common_func, m60_51_36_00ConditionGroup
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 337 others
OR_15 = -15
OR_14 = -14
OR_13 = -13
OR_12 = -12
OR_11 = -11
OR_10 = -10
OR_09 = -9
OR_08 = -8
OR_07 = -7
OR_06 = -6
OR_05 = -5
OR_04 = -4
OR_03 = -3
OR_02 = -2
OR_01 = -1
MAIN = 0
AND_01 = 1
AND_02 = 2
AND_03 = 3
AND_04 = 4
AND_05 = 5
AND_06 = 6
AND_07 = 7
AND_08 = 8
AND_09 = 9
AND_10 = 10
AND_11 = 11
AND_12 = 12
AND_13 = 13
AND_14 = 14
AND_15 = 15
CutscenePlayMode
EnumUsed in common, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m28_00_00_00, m31_00_00_00, m34_11_00_00, m35_00_00_00, m60_35_42_00, m60_37_54_00, m60_50_38_00, m60_51_36_00, m60_52_52_00, m61_49_47_00
CutscenePlayMode.Skippable = 0
Used in common, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m28_00_00_00, m31_00_00_00, m34_11_00_00, m35_00_00_00, m60_35_42_00, m60_37_54_00, m60_50_38_00, m60_51_36_00, m60_52_52_00, m61_49_47_00CutscenePlayMode.Unskippable = 2
Used in m13_00_00_00, m60_51_36_00CutscenePlayMode.SkippableWithFadeOutSkip = 16
Used in common, m12_02_00_00, m12_03_00_00, m18_00_00_00, m21_00_00_00, m61_49_47_00CutscenePlayMode.UnskippableWithFadeOutSkip = 18
Used in m12_01_00_00CutscenePlayMode.SkippableWithWhiteFadeOut = 32
Used in m19_00_00_00CutscenePlayMode.SkippableWithWhiteFadeOutSkip = 48
Used in m11_71_00_00CutscenePlayMode.UnskippableWithWhiteFadeOutSkip = 50
Used in m20_01_00_00CutscenePlayMode.SkippableWithWhiteFadeOut2 = 64
Used in m19_00_00_00DestructionState
EnumUsed in common_func, m10_00_00_00, m14_00_00_00, m18_00_00_00, m34_12_00_00, m34_13_00_00, m39_20_00_00, and 23 others
DestructionState.Undestroyed = 0
Used in common_func, m14_00_00_00, m34_13_00_00, m41_00_00_00, m41_01_00_00, m60_36_49_00DestructionState.Destroyed = 1
Used in common_func, m10_00_00_00, m14_00_00_00, m18_00_00_00, m34_12_00_00, m39_20_00_00, and 21 othersInsideOutsideState
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 259 others
InsideOutsideState.Outside = 0
InsideOutsideState.Inside = 1
ConditionState
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_02_00_00, and 321 others
FAIL = 0
PASS = 1
DeathState
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 171 others
DeathState.Alive = 0
DeathState.Dead = 1
OwnershipState
EnumUsed in common, m10_00_00_00, m10_01_00_00, m11_10_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m34_11_00_00, and 45 others
OwnershipState.DoesntOwn = 0
OwnershipState.Owns = 1
EventEndType
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 349 others
EventEndType.End = 0
EventEndType.Restart = 1
TeamType
EnumUsed in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m35_00_00_00, m39_20_00_00, and 97 others
TeamType.Default = -1
TeamType.Disabled = 0
Used in common_func, m11_05_00_00, m12_05_00_00, m13_00_00_00, m15_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, and 22 othersTeamType.Human = 1
Used in m11_00_00_00, m12_05_00_00, m14_00_00_00, m15_00_00_00, m20_01_00_00, m39_20_00_00, m60_35_46_00, m60_39_53_00, m60_42_39_00, m60_50_56_00TeamType.WhitePhantom = 2
Used in m22_00_00_00, m60_43_38_00, m60_52_38_00, m61_54_39_00TeamType.BlackPhantom = 3
TeamType.GrayPhantom = 4
TeamType.WanderingPhantom = 5
TeamType.Enemy = 6
Used in m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_03_00_00, m14_00_00_00, m15_00_00_00, m20_01_00_00, and 12 othersTeamType.StrongEnemy = 7
Used in m12_05_00_00TeamType.Ally = 8
TeamType.HostileAlly = 9
TeamType.DecoyEnemy = 10
TeamType.Decoylike = 11
TeamType.BattleAlly = 12
TeamType.Invader = 13
TeamType.Charmed = 15
TeamType.Host = 19
TeamType.Coop = 20
TeamType.Hostile = 21
TeamType.WanderingPhantom2 = 22
TeamType.Enemy1 = 23
TeamType.Enemy2 = 24
Used in m60_37_54_00, m60_44_34_00TeamType.StrongEnemy2 = 25
TeamType.FriendlyNPC = 26
Used in common_func, m11_00_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m20_00_00_00, m21_00_00_00, m21_01_00_00, and 34 othersTeamType.HostileNPC = 27
Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m20_00_00_00, m21_01_00_00, m22_00_00_00, m35_00_00_00, and 71 othersTeamType.CoopNPC = 28
Used in m60_44_34_00TeamType.Indiscriminate = 29
TeamType.Object = 30
Used in m60_52_52_00TeamType.WhiteBerserker = 31
TeamType.RedBerserker = 32
TeamType.ArchEnemyTeam = 33
Used in m60_38_54_00TeamType.Unknown67 = 67
Used in m61_52_40_00TeamType.Unknown70 = 70
Used in m61_52_40_00TargetEntityType
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 113 others
TargetEntityType.Asset = 0
Used in common_func, m10_00_00_00, m11_00_00_00, m13_00_00_00, m14_00_00_00, m20_01_00_00, m21_01_00_00, m21_02_00_00, and 25 othersTargetEntityType.Area = 1
Used in common, common_func, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m28_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 74 othersTargetEntityType.Character = 2
Used in common_func, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_09_00_00, m14_00_00_00, m15_00_00_00, m19_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m34_11_00_00, m34_14_00_00, and 30 othersDisabledEnabled
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 311 others
Disabled = 0
Enabled = 1
BitopType
EnumUsed in m12_04_00_00, m14_00_00_00, m28_00_00_00, m32_08_00_00, m35_00_00_00, m60_39_54_00
BitopType.Add = 0
Used in m12_04_00_00, m14_00_00_00, m28_00_00_00, m32_08_00_00, m35_00_00_00, m60_39_54_00BitopType.Delete = 1
Used in m14_00_00_00, m28_00_00_00, m32_08_00_00, m35_00_00_00, m60_39_54_00BitopType.Invert = 2
NavimeshType
EnumUsed in m12_04_00_00, m14_00_00_00, m28_00_00_00, m32_08_00_00, m35_00_00_00, m60_39_54_00
NavimeshType.Solid = 1
Used in m12_04_00_00, m14_00_00_00, m28_00_00_00, m32_08_00_00, m35_00_00_00, m60_39_54_00NavimeshType.Exit = 2
NavimeshType.Obstacle = 4
NavimeshType.Wall = 8
NavimeshType.LandingPoint = 64
NavimeshType.Event = 128
NavimeshType.Cliff = 256
NavimeshType.OpenSpace = 512
NavimeshType.Ladder = 1024
NavimeshType.Hole = 2048
NavimeshType.Door = 4096
NavimeshType.ClosedDoor = 8192
NavimeshType.WalltouchingFloor = 32
PromptType
EnumUsed in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 50 others
PromptType.YESNO = 0
Used in common, common_func, m11_00_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m34_14_00_00, m35_00_00_00, and 36 othersPromptType.OKCANCEL = 1
Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_02_00_00, m12_04_00_00, m14_00_00_00, m20_00_00_00, m21_00_00_00, m34_11_00_00, and 27 othersNumberofOptions
EnumUsed in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 50 others
NumberofOptions.OneButton = 1
Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m21_00_00_00, m34_11_00_00, m60_35_45_00, m60_35_46_00, m60_36_47_00, m60_39_53_00, m60_41_37_00NumberofOptions.TwoButtons = 2
Used in common, common_func, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m20_01_00_00, and 21 othersNumberofOptions.NoButtons = 6
Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m14_00_00_00, m20_00_00_00, m34_14_00_00, m35_00_00_00, and 40 othersSoundType
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 119 others
SoundType.EnvironmentalSound = 0
Used in common_func, m61_49_42_00, m61_50_42_00, m61_51_41_00, m61_54_39_00SoundType.CharacterMotion = 1
Used in m30_13_00_00, m60_37_53_00, m60_41_38_00, m60_42_32_00, m60_42_39_00, m60_43_36_00, m60_43_37_00, m60_45_39_00, m60_45_39_10, m61_54_39_00SoundType.MenuSE = 2
SoundType.Asset = 3
SoundType.CutsceneSE = 4
SoundType.SFX = 5
Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 105 othersSoundType.BGM = 6
Used in common, m10_00_00_00, m11_05_00_00, m60_38_51_00, m61_48_44_00, m61_49_43_00SoundType.Voice = 7
SoundType.DependsOnFloorMaterial = 8
SoundType.DependsOnArmorMaterial = 9
SoundType.Ghost = 10
SoundType.GeometrySet = 14
Used in m31_00_00_00, m60_42_39_00, m60_43_39_00, m60_44_35_00DamageTargetType
EnumUsed in common_func, m14_00_00_00, m18_00_00_00, and 12 others
DamageTargetType.Character = 1
Used in common_func, m14_00_00_00, m18_00_00_00, and 12 othersDamageTargetType.Map = 2
DamageTargetType.CharacterMap = 3
ItemType
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m20_01_00_00, m34_11_00_00, and 56 others
ItemType.Weapon = 0
Used in common, m10_00_00_00, m16_00_00_00, m18_00_00_00, m40_00_00_00, m60_44_36_00, m60_44_36_10, m61_45_47_00, m61_45_47_10, m61_50_46_00ItemType.Armor = 1
ItemType.Ring = 2
ItemType.Goods = 3
Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m15_00_00_00, m18_00_00_00, m20_01_00_00, m34_11_00_00, and 52 othersTargetType
EnumUsed in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 136 others
TargetType.Alive = 0
Used in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m21_00_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 134 othersTargetType.WhitePhantom = 1
Used in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m21_00_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 133 othersTargetType.BlackPhantom = 2
Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 131 othersTargetType.GrayPhantom = 8
Used in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m25_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 108 othersTargetType.Invader = 15
Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_03_00_00, m13_00_00_00, m15_00_00_00, m20_00_00_00, m20_01_00_00, m28_00_00_00, m31_00_00_00, m60_37_54_00, m61_49_43_00, m61_52_40_00TargetType.Invader2 = 16
Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_03_00_00, m13_00_00_00, m15_00_00_00, m20_00_00_00, m20_01_00_00, m28_00_00_00, m31_00_00_00, m60_37_54_00, m61_49_43_00, m61_52_40_00TargetType.BluePhantom = 17
Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m22_00_00_00, m28_00_00_00, m34_11_00_00, m39_20_00_00, and 43 othersTargetType.Invader3 = 18
Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_03_00_00, m13_00_00_00, m15_00_00_00, m20_00_00_00, m20_01_00_00, m28_00_00_00, m31_00_00_00, m60_37_54_00, m61_49_43_00, m61_52_40_00TextBannerType
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 94 others
TextBannerType.YouDied = 2
TextBannerType.HostVanquished = 5
TextBannerType.BloodyFingerVanquished = 7
TextBannerType.LostGraceDiscovered = 13
TextBannerType.Unknown14 = 14
Used in common_funcTextBannerType.LegendFelled = 15
Used in common_func, m11_05_00_00, m12_03_00_00, m12_04_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m20_00_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m60_41_51_00, m60_48_51_00, m60_48_55_00, m60_52_52_00, m61_44_45_00, m61_44_45_10, m61_48_44_00, m61_49_48_00, m61_50_48_00, m61_54_39_00TextBannerType.DemigodFelled = 16
Used in common_func, m10_00_00_00, m11_00_00_00, m12_05_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m21_01_00_00, m60_41_51_00, m60_48_51_00, m60_48_55_00, m60_52_38_00TextBannerType.GreatEnemyFelled = 17
Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_08_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m20_01_00_00, m21_00_00_00, m34_10_00_00, m34_11_00_00, m34_13_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 16 othersTextBannerType.EnemyFelled = 18
Used in common_func, m10_01_00_00, m16_00_00_00, m18_00_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, and 74 othersTextBannerType.DutyFulfilled = 20
TextBannerType.MapFound = 22
Used in commonTextBannerType.GreatRuneRestored = 26
Used in common_funcTextBannerType.GodSlain = 27
Used in m19_00_00_00, m20_01_00_00TextBannerType.DuelistVanquished = 28
Used in m22_00_00_00TextBannerType.RecusantVanquished = 29
TextBannerType.InvaderVanquished = 30
TextBannerType.Commence = 31
Used in common_funcTextBannerType.Stalemate = 32
Used in common_funcTextBannerType.Victory = 33
Used in common_funcTextBannerType.Defeat = 34
Used in common_funcMultiplayerState
EnumUsed in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m28_00_00_00, and 57 others
MultiplayerState.Host = 0
Used in m10_00_00_00MultiplayerState.Client = 1
MultiplayerState.Multiplayer = 2
Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_03_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m20_01_00_00, m21_00_00_00, and 46 othersMultiplayerState.MultiplayerPending = 3
Used in common, common_func, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_03_00_00, m12_08_00_00, m12_09_00_00, m16_00_00_00, m18_00_00_00, m21_00_00_00, and 29 othersMultiplayerState.Singleplayer = 4
Used in common_func, m10_00_00_00, m12_02_00_00, m14_00_00_00, and 26 othersMultiplayerState.Invasion = 5
Used in common_func, m10_00_00_00, m12_02_00_00, m12_03_00_00, m16_00_00_00, m20_01_00_00, m21_01_00_00, m28_00_00_00, and 11 othersMultiplayerState.InvasionPending = 6
Used in common_func, m12_02_00_00, m12_03_00_00, m16_00_00_00, m20_01_00_00, m28_00_00_00, m30_05_00_00, m31_00_00_00, m31_10_00_00, m31_19_00_00, m31_21_00_00, m60_47_41_00, m60_51_37_00NPCPartType
EnumUsed in common_func, m13_00_00_00, m15_00_00_00, m60_52_52_00, m61_49_42_00, m61_50_41_00, m61_50_42_00, m61_50_46_00, m61_51_41_00
NPCPartType.Part1 = 1
Used in common_func, m13_00_00_00, m15_00_00_00, m61_50_46_00NPCPartType.Part2 = 2
Used in common_func, m13_00_00_00, m61_50_46_00NPCPartType.Part3 = 3
Used in common_funcNPCPartType.Part4 = 4
Used in common_funcNPCPartType.Part5 = 5
Used in common_funcNPCPartType.Part6 = 6
Used in common_funcNPCPartType.Part7 = 7
NPCPartType.Part8 = 8
Used in m60_52_52_00NPCPartType.Part9 = 9
Used in m60_52_52_00NPCPartType.Part10 = 10
Used in m61_49_42_00, m61_50_41_00, m61_50_42_00, m61_51_41_00NPCPartType.Part11 = 11
NPCPartType.Part12 = 12
NPCPartType.Part13 = 13
NPCPartType.Part14 = 14
NPCPartType.Part15 = 15
NPCPartType.Part16 = 16
NPCPartType.Part17 = 17
NPCPartType.Part18 = 18
NPCPartType.Part19 = 19
NPCPartType.Part20 = 20
NPCPartType.Part21 = 21
NPCPartType.Part22 = 22
NPCPartType.Part23 = 23
NPCPartType.Part24 = 24
NPCPartType.Part25 = 25
NPCPartType.Part26 = 26
NPCPartType.Part27 = 27
NPCPartType.Part28 = 28
NPCPartType.Part29 = 29
NPCPartType.Part30 = 30
NPCPartType.WeakPoint = 31
Used in m15_00_00_00AuthorityLevel
EnumUsed in common_func, m12_02_00_00, m12_03_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m20_01_00_00, m21_01_00_00, m22_00_00_00, and 25 others
AuthorityLevel.Normal = 0
Used in common_func, m60_41_52_00, m60_43_37_00, m61_45_44_00, m61_45_44_10, m61_49_43_00, m61_50_39_00, m61_50_47_00, m61_52_40_00, m61_53_46_00AuthorityLevel.Forced = 8192
Used in common_func, m12_02_00_00, m12_03_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m20_01_00_00, m21_01_00_00, m22_00_00_00, and 25 othersAIStateType
EnumUsed in common, common_func, m10_00_00_00, m11_00_00_00, m12_02_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 79 others
AIStateType.Normal = 0
Used in m14_00_00_00, m31_10_00_00, m60_41_55_00, m60_42_54_00, m60_43_36_00, m60_45_33_00, m61_49_41_00AIStateType.Recognition = 1
Used in m31_10_00_00AIStateType.Alert = 2
Used in m10_00_00_00, m11_00_00_00, m31_10_00_00, m31_18_00_00, m60_37_53_00, m60_42_32_00AIStateType.Combat = 3
Used in common, common_func, m10_00_00_00, m11_00_00_00, m12_02_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 76 othersAIStateType.PassiveAlert = 4
Used in common_func, m10_00_00_00, m11_00_00_00, m14_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 41 othersAIStateType.ActiveAlert = 5
Used in common_func, m10_00_00_00, m11_00_00_00, m14_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 41 othersAIStateType.WaitBeforeForget = 6
Used in m31_10_00_00SummonSignType
EnumUsed in common_func, m60_47_41_00, m60_52_53_00
SummonSignType.WhiteSign = 0
SummonSignType.BlackSign = 1
SummonSignType.RedSign = 2
Used in m60_47_41_00SummonSignType.NPCWhiteSign = 20
Used in m60_52_53_00ClassType
EnumUnused
ClassType.Vagabond = 0
ClassType.Warrior = 1
ClassType.Hero = 2
ClassType.Bandit = 3
ClassType.Astrologer = 4
ClassType.Prophet = 5
ClassType.Confessor = 6
ClassType.Samurai = 7
ClassType.Prisoner = 8
ClassType.Wretch = 9
CharacterUpdateFrequency
EnumUsed in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 99 others
CharacterUpdateFrequency.NoUpdate = -1
Used in m12_05_00_00, m13_00_00_00, m14_00_00_00, m60_36_52_00, m60_38_49_00CharacterUpdateFrequency.AlwaysUpdate = 0
Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 91 othersCharacterUpdateFrequency.Every2Frames = 2
Used in m39_20_00_00CharacterUpdateFrequency.Every5Frames = 5
Used in m39_20_00_00CharacterUpdateFrequency.AtLeastEvery2Frames = 102
Used in common_func, m12_05_00_00, m21_01_00_00, m22_00_00_00, and 11 othersCharacterUpdateFrequency.AtLeastEvery5Frames = 105
Used in common_func, m14_00_00_00, m19_00_00_00, m21_01_00_00Interpolation
EnumUnused
Interpolation.Interpolated = 0
Interpolation.Uninterpolated = 1
DisplayState
EnumUnused
DisplayState.Hide = 0
DisplayState.Display = 1
AddDelete
EnumUnused
AddDelete.Delete = 0
AddDelete.Add = 1
DamageType
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 164 others
DamageType.Unspecified = 0
Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 164 othersDamageType.Fire = 1
Used in m60_39_54_00DamageType.Magic = 2
Label
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 285 others
Label.Label0 = 0
Label.Label1 = 1
Label.Label2 = 2
Label.Label3 = 3
Label.Label4 = 4
Label.Label5 = 5
Label.Label6 = 6
Label.Label7 = 7
Label.Label8 = 8
Label.Label9 = 9
Label.Label10 = 10
Label.Label11 = 11
Label.Label12 = 12
Label.Label13 = 13
Label.Label14 = 14
Label.Label15 = 15
Label.Label16 = 16
Label.Label17 = 17
Label.Label18 = 18
Label.Label19 = 19
Label.Label20 = 20
ArmorType
EnumUsed in common, m21_01_00_00, m35_00_00_00, m60_35_42_00
ArmorType.Head = 0
Used in common, m35_00_00_00ArmorType.Body = 1
Used in common, m21_01_00_00, m35_00_00_00, m60_35_42_00ArmorType.Arms = 2
Used in m35_00_00_00, m60_35_42_00ArmorType.Legs = 3
Used in m35_00_00_00Gender
EnumUsed in m19_00_00_00
Gender.Male = 0
Gender.Female = 1
WorldType
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 255 others
WorldType.OwnWorld = 0
Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m21_02_00_00, m22_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 145 othersWorldType.OtherWorld = 1
Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m20_00_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m25_00_00_00, m28_00_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 239 othersBossBGMState
EnumUsed in common_func, m10_01_00_00, m11_05_00_00, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m28_00_00_00, m31_00_00_00, m61_49_43_00, m61_49_44_00, m61_50_43_00, m61_52_40_00
BossBGMState.Stop1 = -2
Used in common_func, m20_01_00_00, m21_00_00_00, m21_01_00_00, m22_00_00_00, m28_00_00_00, m31_00_00_00, m61_49_44_00, m61_50_43_00BossBGMState.Stop2 = -1
Used in common_func, m10_01_00_00, m11_05_00_00, m28_00_00_00, m31_00_00_00, m61_49_43_00, m61_52_40_00BossBGMState.Start = 0
Used in common_func, m20_01_00_00, m21_00_00_00, m21_01_00_00, m31_00_00_00, m61_49_43_00, m61_50_43_00, m61_52_40_00BossBGMState.HeatUp = 1
Used in common_func, m20_01_00_00, m28_00_00_00, m31_00_00_00, m61_50_43_00BossBGMState.HeatUp2 = 2
Used in common_func, m28_00_00_00Weather
EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_10_00_00, m12_03_00_00, m13_00_00_00, m14_00_00_00, m18_00_00_00, m20_00_00_00, m20_01_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_14_00_00, and 12 others
Weather.None = -1
Used in common, m11_00_00_00, m12_03_00_00, m14_00_00_00, m28_00_00_00, m34_10_00_00, m34_11_00_00, m34_14_00_00, m60_35_42_00, m60_35_47_00, m60_53_56_00, m60_54_56_00, m61_46_46_00, m61_46_46_10Weather.Default = 0
Used in common, m10_00_00_00, m10_01_00_00, m13_00_00_00, m14_00_00_00, m18_00_00_00, m20_00_00_00, m20_01_00_00, m34_14_00_00, m60, m60_51_36_00, m61Weather.Rain = 1
Used in common, m11_00_00_00Weather.Snow = 2
Used in commonWeather.WindyRain = 3
Used in common, m13_00_00_00Weather.Fog = 4
Used in common, m34_14_00_00, m61_46_46_00, m61_46_46_10Weather.Cloudless = 5
Used in common, m11_10_00_00, m60, m60_52_38_00, m61Weather.FlatClouds = 6
Used in common, m13_00_00_00, m20_01_00_00, m60, m61Weather.PuffyClouds = 7
Used in common, common_func, m12_03_00_00, m20_00_00_00, m60, m61, m61_46_46_00, m61_46_46_10, m61_49_44_00, m61_50_43_00Weather.RainyClouds = 8
Used in common, m34_10_00_00, m34_11_00_00Weather.WindyFog = 9
Used in commonWeather.HeavySnow = 10
Used in common, m20_00_00_00, m60_54_56_00, m61_46_46_00, m61_46_46_10Weather.HeavyFog = 11
Used in common, m34_10_00_00, m34_11_00_00, m60_35_42_00, m60_35_47_00Weather.WindyPuffyClouds = 12
Used in common, m11_10_00_00, m28_00_00_00Weather.Default2 = 13
Weather.Default3 = 14
Weather.RainyHeavyFog = 15
Used in commonWeather.SnowyHeavyFog = 16
Used in common, m60_54_56_00Weather.ScatteredRain = 17
Used in common, m20_00_00_00, m61_46_46_00, m61_46_46_10Weather.Unknown18 = 18
Used in commonWeather.Unknown19 = 19
Weather.Unknown20 = 20
Weather.Unknown21 = 21
Weather.Unknown22 = 22
Weather.Unknown23 = 23
ArenaMatchType
EnumUsed in common_func, m45_00_00_00, m45_01_00_00, m45_02_00_00
ArenaMatchType.Duel = 0
Used in m45_00_00_00, m45_01_00_00, m45_02_00_00ArenaMatchType.TwoPlayerBrawl = 1
Used in m45_00_00_00, m45_01_00_00, m45_02_00_00ArenaMatchType.FourPlayerBrawl = 2
Used in m45_00_00_00, m45_01_00_00, m45_02_00_00ArenaMatchType.SixPlayerBrawl = 3
Used in m45_00_00_00, m45_01_00_00, m45_02_00_00ArenaMatchType.OneVersusOne = 4
Used in common_func, m45_00_00_00, m45_01_00_00, m45_02_00_00ArenaMatchType.TwoVersusTwo = 5
Used in common_func, m45_00_00_00, m45_01_00_00, m45_02_00_00ArenaMatchType.ThreeVersusThree = 6
Used in common_func, m45_00_00_00, m45_01_00_00, m45_02_00_00ArenaResult
EnumUsed in common_func
ArenaResult.Win = 0
ArenaResult.Draw = 1